Eliminate MachineFunction& argument from eliminateFrameIndex in Skeleton target
authorNate Begeman <natebegeman@mac.com>
Sat, 14 Aug 2004 22:01:38 +0000 (22:01 +0000)
committerNate Begeman <natebegeman@mac.com>
Sat, 14 Aug 2004 22:01:38 +0000 (22:01 +0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@15737 91177308-0d34-0410-b5e6-96231b3b80d8

lib/Target/Skeleton/SkeletonRegisterInfo.cpp
lib/Target/Skeleton/SkeletonRegisterInfo.h

index e47354655deaa1626a1bb8bb94ff37aea05666bf..bb4651b6653894e3e70b85114abd4dbdbab180df 100644 (file)
@@ -50,8 +50,8 @@ eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
   abort();
 }
 
-void SkeletonRegisterInfo::eliminateFrameIndex(MachineFunction &MF,
-                                        MachineBasicBlock::iterator II) const {
+void SkeletonRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II) 
+  const {
   abort();
 }
 
index b2d43abf395f146c4cd5ac5a76e7e6996a837dd8..af8526f399d058bfb7c7942e0fa37a9b1e4c32e7 100644 (file)
@@ -43,8 +43,7 @@ namespace llvm {
                                        MachineBasicBlock &MBB,
                                        MachineBasicBlock::iterator I) const;
     
-    void eliminateFrameIndex(MachineFunction &MF,
-                             MachineBasicBlock::iterator II) const;
+    void eliminateFrameIndex(MachineBasicBlock::iterator II) const;
     
     void processFunctionBeforeFrameFinalized(MachineFunction &MF) const;