abort();
}
-void SkeletonRegisterInfo::eliminateFrameIndex(MachineFunction &MF,
- MachineBasicBlock::iterator II) const {
+void SkeletonRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator II)
+ const {
abort();
}
MachineBasicBlock &MBB,
MachineBasicBlock::iterator I) const;
- void eliminateFrameIndex(MachineFunction &MF,
- MachineBasicBlock::iterator II) const;
+ void eliminateFrameIndex(MachineBasicBlock::iterator II) const;
void processFunctionBeforeFrameFinalized(MachineFunction &MF) const;