if (Loop *Parent = L->getParentLoop())
Parent->addBasicBlockToLoop(NewBB, getAnalysis<LoopInfo>());
- // If the header for the loop used to be an exit node for another loop, then
- // we need to update this to know that the loop-preheader is now the exit
- // node. Note that the only loop that could have our header as an exit node
- // is a sibling loop, ie, one with the same parent loop, or one if it's
- // children.
- //
- LoopInfo::iterator ParentLoops, ParentLoopsE;
- if (Loop *Parent = L->getParentLoop()) {
- ParentLoops = Parent->begin();
- ParentLoopsE = Parent->end();
- } else { // Must check top-level loops...
- ParentLoops = getAnalysis<LoopInfo>().begin();
- ParentLoopsE = getAnalysis<LoopInfo>().end();
- }
-
DominatorSet &DS = getAnalysis<DominatorSet>(); // Update dominator info
DominatorTree &DT = getAnalysis<DominatorTree>();