PassManager() : Batcher(0) {}
~PassManager();
- bool run(Module *M) {
- bool MadeChanges = false;
- // Run all of the pass initializers
- for (unsigned i = 0, e = Passes.size(); i < e; ++i)
- MadeChanges |= Passes[i]->run(M);
- return MadeChanges;
- }
+ // run - Run all of the queued passes on the specified module in an optimal
+ // way.
+ bool run(Module *M);
// add - Add a pass to the queue of passes to run. This passes ownership of
// the Pass to the PassManager. When the PassManager is destroyed, the pass