#include "llvm/Instructions.h"
#include "llvm/Constant.h"
#include "llvm/Type.h"
+#include "llvm/Analysis/LoopInfo.h"
+#include "llvm/Analysis/Dominators.h"
#include <algorithm>
using namespace llvm;
ReplaceInstWithInst(TI, NewTI);
}
+/// SplitEdge - Split the edge connecting specified block. Pass P must
+/// not be NULL.
+BasicBlock *llvm::SplitEdge(BasicBlock *BB, BasicBlock *Succ, Pass *P) {
+ TerminatorInst *LatchTerm = BB->getTerminator();
+ unsigned SuccNum = 0;
+ for (unsigned i = 0, e = LatchTerm->getNumSuccessors(); ; ++i) {
+ assert(i != e && "Didn't find edge?");
+ if (LatchTerm->getSuccessor(i) == Succ) {
+ SuccNum = i;
+ break;
+ }
+ }
+
+ // If this is a critical edge, let SplitCriticalEdge do it.
+ if (SplitCriticalEdge(BB->getTerminator(), SuccNum, P))
+ return LatchTerm->getSuccessor(SuccNum);
+
+ // If the edge isn't critical, then BB has a single successor or Succ has a
+ // single pred. Split the block.
+ BasicBlock::iterator SplitPoint;
+ if (BasicBlock *SP = Succ->getSinglePredecessor()) {
+ // If the successor only has a single pred, split the top of the successor
+ // block.
+ assert(SP == BB && "CFG broken");
+ return SplitBlock(Succ, Succ->begin(), P);
+ } else {
+ // Otherwise, if BB has a single successor, split it at the bottom of the
+ // block.
+ assert(BB->getTerminator()->getNumSuccessors() == 1 &&
+ "Should have a single succ!");
+ return SplitBlock(BB, BB->getTerminator(), P);
+ }
+}
+
+/// SplitBlock - Split the specified block at the specified instruction - every
+/// thing before SplitPt stays in Old and everything starting with SplitPt moves
+/// to a new block. The two blocks are joined by an unconditional branch and
+/// the loop info is updated.
+///
+BasicBlock *llvm::SplitBlock(BasicBlock *Old, Instruction *SplitPt, Pass *P) {
+
+ LoopInfo &LI = P->getAnalysis<LoopInfo>();
+ BasicBlock::iterator SplitIt = SplitPt;
+ while (isa<PHINode>(SplitIt))
+ ++SplitIt;
+ BasicBlock *New = Old->splitBasicBlock(SplitIt, Old->getName()+".split");
+
+ // The new block lives in whichever loop the old one did.
+ if (Loop *L = LI.getLoopFor(Old))
+ L->addBasicBlockToLoop(New, LI);
+
+ if (DominatorTree *DT = P->getAnalysisToUpdate<DominatorTree>())
+ DT->addNewBlock(New, Old);
+
+ if (DominanceFrontier *DF = P->getAnalysisToUpdate<DominanceFrontier>())
+ DF->splitBlock(Old);
+
+ return New;
+}