+++ /dev/null
-//===- DSGraph.h - Represent a collection of data structures ----*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This header defines the data structure graph (DSGraph) and the
-// ReachabilityCloner class.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_ANALYSIS_DSGRAPH_H
-#define LLVM_ANALYSIS_DSGRAPH_H
-
-#include "llvm/Analysis/DSNode.h"
-
-namespace llvm {
-
-class GlobalValue;
-
-//===----------------------------------------------------------------------===//
-/// DSScalarMap - An instance of this class is used to keep track of all of
-/// which DSNode each scalar in a function points to. This is specialized to
-/// keep track of globals with nodes in the function, and to keep track of the
-/// unique DSNodeHandle being used by the scalar map.
-///
-/// This class is crucial to the efficiency of DSA with some large SCC's. In
-/// these cases, the cost of iterating over the scalar map dominates the cost
-/// of DSA. In all of these cases, the DSA phase is really trying to identify
-/// globals or unique node handles active in the function.
-///
-class DSScalarMap {
- typedef hash_map<Value*, DSNodeHandle> ValueMapTy;
- ValueMapTy ValueMap;
-
- typedef hash_set<GlobalValue*> GlobalSetTy;
- GlobalSetTy GlobalSet;
-public:
-
- // Compatibility methods: provide an interface compatible with a map of
- // Value* to DSNodeHandle's.
- typedef ValueMapTy::const_iterator const_iterator;
- typedef ValueMapTy::iterator iterator;
- iterator begin() { return ValueMap.begin(); }
- iterator end() { return ValueMap.end(); }
- const_iterator begin() const { return ValueMap.begin(); }
- const_iterator end() const { return ValueMap.end(); }
- iterator find(Value *V) { return ValueMap.find(V); }
- const_iterator find(Value *V) const { return ValueMap.find(V); }
- unsigned count(Value *V) const { return ValueMap.count(V); }
-
- void erase(Value *V) { erase(find(V)); }
-
- /// replaceScalar - When an instruction needs to be modified, this method can
- /// be used to update the scalar map to remove the old and insert the new.
- ///
- void replaceScalar(Value *Old, Value *New) {
- iterator I = find(Old);
- assert(I != end() && "Old value is not in the map!");
- ValueMap.insert(std::make_pair(New, I->second));
- erase(I);
- }
-
- DSNodeHandle &operator[](Value *V) {
- std::pair<iterator,bool> IP =
- ValueMap.insert(std::make_pair(V, DSNodeHandle()));
- if (IP.second) { // Inserted the new entry into the map.
- if (GlobalValue *GV = dyn_cast<GlobalValue>(V))
- GlobalSet.insert(GV);
- }
- return IP.first->second;
- }
-
- void erase(iterator I) {
- assert(I != ValueMap.end() && "Cannot erase end!");
- if (GlobalValue *GV = dyn_cast<GlobalValue>(I->first))
- GlobalSet.erase(GV);
- ValueMap.erase(I);
- }
-
- void clear() {
- ValueMap.clear();
- GlobalSet.clear();
- }
-
- // Access to the global set: the set of all globals currently in the
- // scalar map.
- typedef GlobalSetTy::const_iterator global_iterator;
- global_iterator global_begin() const { return GlobalSet.begin(); }
- global_iterator global_end() const { return GlobalSet.end(); }
-};
-
-
-//===----------------------------------------------------------------------===//
-/// DSGraph - The graph that represents a function.
-///
-struct DSGraph {
- // Public data-type declarations...
- typedef DSScalarMap ScalarMapTy;
- typedef hash_map<Function*, DSNodeHandle> ReturnNodesTy;
- typedef hash_set<GlobalValue*> GlobalSetTy;
- typedef ilist<DSNode> NodeListTy;
-
- /// NodeMapTy - This data type is used when cloning one graph into another to
- /// keep track of the correspondence between the nodes in the old and new
- /// graphs.
- typedef hash_map<const DSNode*, DSNodeHandle> NodeMapTy;
-private:
- DSGraph *GlobalsGraph; // Pointer to the common graph of global objects
- bool PrintAuxCalls; // Should this graph print the Aux calls vector?
-
- NodeListTy Nodes;
- ScalarMapTy ScalarMap;
-
- // ReturnNodes - A return value for every function merged into this graph.
- // Each DSGraph may have multiple functions merged into it at any time, which
- // is used for representing SCCs.
- //
- ReturnNodesTy ReturnNodes;
-
- // FunctionCalls - This vector maintains a single entry for each call
- // instruction in the current graph. The first entry in the vector is the
- // scalar that holds the return value for the call, the second is the function
- // scalar being invoked, and the rest are pointer arguments to the function.
- // This vector is built by the Local graph and is never modified after that.
- //
- std::vector<DSCallSite> FunctionCalls;
-
- // AuxFunctionCalls - This vector contains call sites that have been processed
- // by some mechanism. In pratice, the BU Analysis uses this vector to hold
- // the _unresolved_ call sites, because it cannot modify FunctionCalls.
- //
- std::vector<DSCallSite> AuxFunctionCalls;
-
- // InlinedGlobals - This set records which globals have been inlined from
- // other graphs (callers or callees, depending on the pass) into this one.
- //
- GlobalSetTy InlinedGlobals;
-
- /// TD - This is the target data object for the machine this graph is
- /// constructed for.
- const TargetData &TD;
-
- void operator=(const DSGraph &); // DO NOT IMPLEMENT
-
-public:
- // Create a new, empty, DSGraph.
- DSGraph(const TargetData &td)
- : GlobalsGraph(0), PrintAuxCalls(false), TD(td) {}
-
- // Compute the local DSGraph
- DSGraph(const TargetData &td, Function &F, DSGraph *GlobalsGraph);
-
- // Copy ctor - If you want to capture the node mapping between the source and
- // destination graph, you may optionally do this by specifying a map to record
- // this into.
- //
- // Note that a copied graph does not retain the GlobalsGraph pointer of the
- // source. You need to set a new GlobalsGraph with the setGlobalsGraph
- // method.
- //
- DSGraph(const DSGraph &DSG);
- DSGraph(const DSGraph &DSG, NodeMapTy &NodeMap);
- ~DSGraph();
-
- DSGraph *getGlobalsGraph() const { return GlobalsGraph; }
- void setGlobalsGraph(DSGraph *G) { GlobalsGraph = G; }
-
- /// getTargetData - Return the TargetData object for the current target.
- ///
- const TargetData &getTargetData() const { return TD; }
-
- /// setPrintAuxCalls - If you call this method, the auxillary call vector will
- /// be printed instead of the standard call vector to the dot file.
- ///
- void setPrintAuxCalls() { PrintAuxCalls = true; }
- bool shouldPrintAuxCalls() const { return PrintAuxCalls; }
-
- /// node_iterator/begin/end - Iterate over all of the nodes in the graph. Be
- /// extremely careful with these methods because any merging of nodes could
- /// cause the node to be removed from this list. This means that if you are
- /// iterating over nodes and doing something that could cause _any_ node to
- /// merge, your node_iterators into this graph can be invalidated.
- typedef NodeListTy::compat_iterator node_iterator;
- node_iterator node_begin() const { return Nodes.compat_begin(); }
- node_iterator node_end() const { return Nodes.compat_end(); }
-
- /// getFunctionNames - Return a space separated list of the name of the
- /// functions in this graph (if any)
- ///
- std::string getFunctionNames() const;
-
- /// addNode - Add a new node to the graph.
- ///
- void addNode(DSNode *N) { Nodes.push_back(N); }
- void unlinkNode(DSNode *N) { Nodes.remove(N); }
-
- /// getScalarMap - Get a map that describes what the nodes the scalars in this
- /// function point to...
- ///
- ScalarMapTy &getScalarMap() { return ScalarMap; }
- const ScalarMapTy &getScalarMap() const { return ScalarMap; }
-
- /// getFunctionCalls - Return the list of call sites in the original local
- /// graph...
- ///
- const std::vector<DSCallSite> &getFunctionCalls() const {
- return FunctionCalls;
- }
-
- /// getAuxFunctionCalls - Get the call sites as modified by whatever passes
- /// have been run.
- ///
- std::vector<DSCallSite> &getAuxFunctionCalls() {
- return AuxFunctionCalls;
- }
- const std::vector<DSCallSite> &getAuxFunctionCalls() const {
- return AuxFunctionCalls;
- }
-
- /// getInlinedGlobals - Get the set of globals that are have been inlined
- /// (from callees in BU or from callers in TD) into the current graph.
- ///
- GlobalSetTy& getInlinedGlobals() {
- return InlinedGlobals;
- }
-
- /// getNodeForValue - Given a value that is used or defined in the body of the
- /// current function, return the DSNode that it points to.
- ///
- DSNodeHandle &getNodeForValue(Value *V) { return ScalarMap[V]; }
-
- const DSNodeHandle &getNodeForValue(Value *V) const {
- ScalarMapTy::const_iterator I = ScalarMap.find(V);
- assert(I != ScalarMap.end() &&
- "Use non-const lookup function if node may not be in the map");
- return I->second;
- }
-
- /// getReturnNodes - Return the mapping of functions to their return nodes for
- /// this graph.
- ///
- const ReturnNodesTy &getReturnNodes() const { return ReturnNodes; }
- ReturnNodesTy &getReturnNodes() { return ReturnNodes; }
-
- /// getReturnNodeFor - Return the return node for the specified function.
- ///
- DSNodeHandle &getReturnNodeFor(Function &F) {
- ReturnNodesTy::iterator I = ReturnNodes.find(&F);
- assert(I != ReturnNodes.end() && "F not in this DSGraph!");
- return I->second;
- }
-
- const DSNodeHandle &getReturnNodeFor(Function &F) const {
- ReturnNodesTy::const_iterator I = ReturnNodes.find(&F);
- assert(I != ReturnNodes.end() && "F not in this DSGraph!");
- return I->second;
- }
-
- /// getGraphSize - Return the number of nodes in this graph.
- ///
- unsigned getGraphSize() const {
- return Nodes.size();
- }
-
- /// print - Print a dot graph to the specified ostream...
- ///
- void print(std::ostream &O) const;
-
- /// dump - call print(std::cerr), for use from the debugger...
- ///
- void dump() const;
-
- /// viewGraph - Emit a dot graph, run 'dot', run gv on the postscript file,
- /// then cleanup. For use from the debugger.
- ///
- void viewGraph() const;
-
- void writeGraphToFile(std::ostream &O, const std::string &GraphName) const;
-
- /// maskNodeTypes - Apply a mask to all of the node types in the graph. This
- /// is useful for clearing out markers like Incomplete.
- ///
- void maskNodeTypes(unsigned Mask) {
- for (node_iterator I = node_begin(), E = node_end(); I != E; ++I)
- (*I)->maskNodeTypes(Mask);
- }
- void maskIncompleteMarkers() { maskNodeTypes(~DSNode::Incomplete); }
-
- // markIncompleteNodes - Traverse the graph, identifying nodes that may be
- // modified by other functions that have not been resolved yet. This marks
- // nodes that are reachable through three sources of "unknownness":
- // Global Variables, Function Calls, and Incoming Arguments
- //
- // For any node that may have unknown components (because something outside
- // the scope of current analysis may have modified it), the 'Incomplete' flag
- // is added to the NodeType.
- //
- enum MarkIncompleteFlags {
- MarkFormalArgs = 1, IgnoreFormalArgs = 0,
- IgnoreGlobals = 2, MarkGlobalsIncomplete = 0,
- };
- void markIncompleteNodes(unsigned Flags);
-
- // removeDeadNodes - Use a reachability analysis to eliminate subgraphs that
- // are unreachable. This often occurs because the data structure doesn't
- // "escape" into it's caller, and thus should be eliminated from the caller's
- // graph entirely. This is only appropriate to use when inlining graphs.
- //
- enum RemoveDeadNodesFlags {
- RemoveUnreachableGlobals = 1, KeepUnreachableGlobals = 0,
- };
- void removeDeadNodes(unsigned Flags);
-
- /// CloneFlags enum - Bits that may be passed into the cloneInto method to
- /// specify how to clone the function graph.
- enum CloneFlags {
- StripAllocaBit = 1 << 0, KeepAllocaBit = 0,
- DontCloneCallNodes = 1 << 1, CloneCallNodes = 0,
- DontCloneAuxCallNodes = 1 << 2, CloneAuxCallNodes = 0,
- StripModRefBits = 1 << 3, KeepModRefBits = 0,
- StripIncompleteBit = 1 << 4, KeepIncompleteBit = 0,
- UpdateInlinedGlobals = 1 << 5, DontUpdateInlinedGlobals = 0,
- };
-
- void updateFromGlobalGraph();
-
- /// computeNodeMapping - Given roots in two different DSGraphs, traverse the
- /// nodes reachable from the two graphs, computing the mapping of nodes from
- /// the first to the second graph.
- ///
- static void computeNodeMapping(const DSNodeHandle &NH1,
- const DSNodeHandle &NH2, NodeMapTy &NodeMap,
- bool StrictChecking = true);
-
-
- /// cloneInto - Clone the specified DSGraph into the current graph. The
- /// translated ScalarMap for the old function is filled into the OldValMap
- /// member, and the translated ReturnNodes map is returned into ReturnNodes.
- /// OldNodeMap contains a mapping from the original nodes to the newly cloned
- /// nodes.
- ///
- /// The CloneFlags member controls various aspects of the cloning process.
- ///
- void cloneInto(const DSGraph &G, ScalarMapTy &OldValMap,
- ReturnNodesTy &OldReturnNodes, NodeMapTy &OldNodeMap,
- unsigned CloneFlags = 0);
-
- /// mergeInGraph - The method is used for merging graphs together. If the
- /// argument graph is not *this, it makes a clone of the specified graph, then
- /// merges the nodes specified in the call site with the formal arguments in
- /// the graph. If the StripAlloca's argument is 'StripAllocaBit' then Alloca
- /// markers are removed from nodes.
- ///
- void mergeInGraph(const DSCallSite &CS, Function &F, const DSGraph &Graph,
- unsigned CloneFlags);
-
- /// getCallSiteForArguments - Get the arguments and return value bindings for
- /// the specified function in the current graph.
- ///
- DSCallSite getCallSiteForArguments(Function &F) const;
-
- /// getDSCallSiteForCallSite - Given an LLVM CallSite object that is live in
- /// the context of this graph, return the DSCallSite for it.
- DSCallSite getDSCallSiteForCallSite(CallSite CS) const;
-
- // Methods for checking to make sure graphs are well formed...
- void AssertNodeInGraph(const DSNode *N) const {
- assert((!N || N->getParentGraph() == this) &&
- "AssertNodeInGraph: Node is not in graph!");
- }
- void AssertNodeContainsGlobal(const DSNode *N, GlobalValue *GV) const {
- assert(std::find(N->getGlobals().begin(), N->getGlobals().end(), GV) !=
- N->getGlobals().end() && "Global value not in node!");
- }
-
- void AssertCallSiteInGraph(const DSCallSite &CS) const;
- void AssertCallNodesInGraph() const;
- void AssertAuxCallNodesInGraph() const;
-
- void AssertGraphOK() const;
-
- /// removeTriviallyDeadNodes - After the graph has been constructed, this
- /// method removes all unreachable nodes that are created because they got
- /// merged with other nodes in the graph. This is used as the first step of
- /// removeDeadNodes.
- ///
- void removeTriviallyDeadNodes();
-};
-
-
-/// ReachabilityCloner - This class is used to incrementally clone and merge
-/// nodes from a non-changing source graph into a potentially mutating
-/// destination graph. Nodes are only cloned over on demand, either in
-/// responds to a merge() or getClonedNH() call. When a node is cloned over,
-/// all of the nodes reachable from it are automatically brought over as well.
-///
-class ReachabilityCloner {
- DSGraph &Dest;
- const DSGraph &Src;
-
- /// BitsToKeep - These bits are retained from the source node when the
- /// source nodes are merged into the destination graph.
- unsigned BitsToKeep;
- unsigned CloneFlags;
-
- // NodeMap - A mapping from nodes in the source graph to the nodes that
- // represent them in the destination graph.
- DSGraph::NodeMapTy NodeMap;
-public:
- ReachabilityCloner(DSGraph &dest, const DSGraph &src, unsigned cloneFlags)
- : Dest(dest), Src(src), CloneFlags(cloneFlags) {
- assert(&Dest != &Src && "Cannot clone from graph to same graph!");
- BitsToKeep = ~DSNode::DEAD;
- if (CloneFlags & DSGraph::StripAllocaBit)
- BitsToKeep &= ~DSNode::AllocaNode;
- if (CloneFlags & DSGraph::StripModRefBits)
- BitsToKeep &= ~(DSNode::Modified | DSNode::Read);
- if (CloneFlags & DSGraph::StripIncompleteBit)
- BitsToKeep &= ~DSNode::Incomplete;
- }
-
- DSNodeHandle getClonedNH(const DSNodeHandle &SrcNH);
-
- void merge(const DSNodeHandle &NH, const DSNodeHandle &SrcNH);
-
- /// mergeCallSite - Merge the nodes reachable from the specified src call
- /// site into the nodes reachable from DestCS.
- ///
- void mergeCallSite(const DSCallSite &DestCS, const DSCallSite &SrcCS);
-
- bool clonedAnyNodes() const { return !NodeMap.empty(); }
-
- /// hasClonedNode - Return true if the specified node has been cloned from
- /// the source graph into the destination graph.
- bool hasClonedNode(const DSNode *N) {
- return NodeMap.count(N);
- }
-
- void destroy() { NodeMap.clear(); }
-};
-
-} // End llvm namespace
-
-#endif
+++ /dev/null
-//===- DSGraphTraits.h - Provide generic graph interface --------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file provides GraphTraits specializations for the DataStructure graph
-// nodes, allowing datastructure graphs to be processed by generic graph
-// algorithms.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_ANALYSIS_DSGRAPHTRAITS_H
-#define LLVM_ANALYSIS_DSGRAPHTRAITS_H
-
-#include "llvm/Analysis/DSGraph.h"
-#include "Support/GraphTraits.h"
-#include "Support/iterator"
-#include "Support/STLExtras.h"
-
-namespace llvm {
-
-template<typename NodeTy>
-class DSNodeIterator : public forward_iterator<const DSNode, ptrdiff_t> {
- friend class DSNode;
- NodeTy * const Node;
- unsigned Offset;
-
- typedef DSNodeIterator<NodeTy> _Self;
-
- DSNodeIterator(NodeTy *N) : Node(N), Offset(0) {} // begin iterator
- DSNodeIterator(NodeTy *N, bool) : Node(N) { // Create end iterator
- if (N != 0) {
- Offset = N->getNumLinks() << DS::PointerShift;
- if (Offset == 0 && Node->getForwardNode() &&
- Node->isDeadNode()) // Model Forward link
- Offset += DS::PointerSize;
- } else {
- Offset = 0;
- }
- }
-public:
- DSNodeIterator(const DSNodeHandle &NH)
- : Node(NH.getNode()), Offset(NH.getOffset()) {}
-
- bool operator==(const _Self& x) const {
- return Offset == x.Offset;
- }
- bool operator!=(const _Self& x) const { return !operator==(x); }
-
- const _Self &operator=(const _Self &I) {
- assert(I.Node == Node && "Cannot assign iterators to two different nodes!");
- Offset = I.Offset;
- return *this;
- }
-
- pointer operator*() const {
- if (Node->isDeadNode())
- return Node->getForwardNode();
- else
- return Node->getLink(Offset).getNode();
- }
- pointer operator->() const { return operator*(); }
-
- _Self& operator++() { // Preincrement
- Offset += (1 << DS::PointerShift);
- return *this;
- }
- _Self operator++(int) { // Postincrement
- _Self tmp = *this; ++*this; return tmp;
- }
-
- unsigned getOffset() const { return Offset; }
- const DSNode *getNode() const { return Node; }
-};
-
-// Provide iterators for DSNode...
-inline DSNode::iterator DSNode::begin() {
- return DSNode::iterator(this);
-}
-inline DSNode::iterator DSNode::end() {
- return DSNode::iterator(this, false);
-}
-inline DSNode::const_iterator DSNode::begin() const {
- return DSNode::const_iterator(this);
-}
-inline DSNode::const_iterator DSNode::end() const {
- return DSNode::const_iterator(this, false);
-}
-
-template <> struct GraphTraits<DSNode*> {
- typedef DSNode NodeType;
- typedef DSNode::iterator ChildIteratorType;
-
- static NodeType *getEntryNode(NodeType *N) { return N; }
- static ChildIteratorType child_begin(NodeType *N) { return N->begin(); }
- static ChildIteratorType child_end(NodeType *N) { return N->end(); }
-};
-
-template <> struct GraphTraits<const DSNode*> {
- typedef const DSNode NodeType;
- typedef DSNode::const_iterator ChildIteratorType;
-
- static NodeType *getEntryNode(NodeType *N) { return N; }
- static ChildIteratorType child_begin(NodeType *N) { return N->begin(); }
- static ChildIteratorType child_end(NodeType *N) { return N->end(); }
-};
-
-static DSNode &dereference ( DSNode *N) { return *N; }
-static const DSNode &dereferenceC(const DSNode *N) { return *N; }
-
-template <> struct GraphTraits<DSGraph*> {
- typedef DSNode NodeType;
- typedef DSNode::iterator ChildIteratorType;
-
- typedef std::pointer_to_unary_function<DSNode *, DSNode&> DerefFun;
-
- // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
- typedef mapped_iterator<DSGraph::node_iterator, DerefFun> nodes_iterator;
- static nodes_iterator nodes_begin(DSGraph *G) {
- return map_iterator(G->node_begin(), DerefFun(dereference));
- }
- static nodes_iterator nodes_end(DSGraph *G) {
- return map_iterator(G->node_end(), DerefFun(dereference));
- }
-
- static ChildIteratorType child_begin(NodeType *N) { return N->begin(); }
- static ChildIteratorType child_end(NodeType *N) { return N->end(); }
-};
-
-template <> struct GraphTraits<const DSGraph*> {
- typedef const DSNode NodeType;
- typedef DSNode::const_iterator ChildIteratorType;
-
- typedef std::pointer_to_unary_function<const DSNode *,const DSNode&> DerefFun;
-
- // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
- typedef mapped_iterator<DSGraph::node_iterator, DerefFun> nodes_iterator;
- static nodes_iterator nodes_begin(const DSGraph *G) {
- return map_iterator(G->node_begin(), DerefFun(dereferenceC));
- }
- static nodes_iterator nodes_end(const DSGraph *G) {
- return map_iterator(G->node_end(), DerefFun(dereferenceC));
- }
-
- static ChildIteratorType child_begin(const NodeType *N) { return N->begin(); }
- static ChildIteratorType child_end(const NodeType *N) { return N->end(); }
-};
-
-} // End llvm namespace
-
-#endif
+++ /dev/null
-//===- DSNode.h - Node definition for datastructure graphs ------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// Data structure graph nodes and some implementation of DSNodeHandle.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_ANALYSIS_DSNODE_H
-#define LLVM_ANALYSIS_DSNODE_H
-
-#include "llvm/Analysis/DSSupport.h"
-
-namespace llvm {
-
-template<typename BaseType>
-class DSNodeIterator; // Data structure graph traversal iterator
-class TargetData;
-
-//===----------------------------------------------------------------------===//
-/// DSNode - Data structure node class
-///
-/// This class represents an untyped memory object of Size bytes. It keeps
-/// track of any pointers that have been stored into the object as well as the
-/// different types represented in this object.
-///
-class DSNode {
- /// NumReferrers - The number of DSNodeHandles pointing to this node... if
- /// this is a forwarding node, then this is the number of node handles which
- /// are still forwarding over us.
- ///
- unsigned NumReferrers;
-
- /// ForwardNH - This NodeHandle contain the node (and offset into the node)
- /// that this node really is. When nodes get folded together, the node to be
- /// eliminated has these fields filled in, otherwise ForwardNH.getNode() is
- /// null.
- ///
- DSNodeHandle ForwardNH;
-
- /// Next, Prev - These instance variables are used to keep the node on a
- /// doubly-linked ilist in the DSGraph.
- ///
- DSNode *Next, *Prev;
- friend class ilist_traits<DSNode>;
-
- /// Size - The current size of the node. This should be equal to the size of
- /// the current type record.
- ///
- unsigned Size;
-
- /// ParentGraph - The graph this node is currently embedded into.
- ///
- DSGraph *ParentGraph;
-
- /// Ty - Keep track of the current outer most type of this object, in addition
- /// to whether or not it has been indexed like an array or not. If the
- /// isArray bit is set, the node cannot grow.
- ///
- const Type *Ty; // The type itself...
-
- /// Links - Contains one entry for every sizeof(void*) bytes in this memory
- /// object. Note that if the node is not a multiple of size(void*) bytes
- /// large, that there is an extra entry for the "remainder" of the node as
- /// well. For this reason, nodes of 1 byte in size do have one link.
- ///
- std::vector<DSNodeHandle> Links;
-
- /// Globals - The list of global values that are merged into this node.
- ///
- std::vector<GlobalValue*> Globals;
-
- void operator=(const DSNode &); // DO NOT IMPLEMENT
- DSNode(const DSNode &); // DO NOT IMPLEMENT
-public:
- enum NodeTy {
- ShadowNode = 0, // Nothing is known about this node...
- AllocaNode = 1 << 0, // This node was allocated with alloca
- HeapNode = 1 << 1, // This node was allocated with malloc
- GlobalNode = 1 << 2, // This node was allocated by a global var decl
- UnknownNode = 1 << 3, // This node points to unknown allocated memory
- Incomplete = 1 << 4, // This node may not be complete
-
- Modified = 1 << 5, // This node is modified in this context
- Read = 1 << 6, // This node is read in this context
-
- Array = 1 << 7, // This node is treated like an array
- //#ifndef NDEBUG
- DEAD = 1 << 8, // This node is dead and should not be pointed to
- //#endif
-
- Composition = AllocaNode | HeapNode | GlobalNode | UnknownNode,
- };
-
- /// NodeType - A union of the above bits. "Shadow" nodes do not add any flags
- /// to the nodes in the data structure graph, so it is possible to have nodes
- /// with a value of 0 for their NodeType.
- ///
-private:
- unsigned short NodeType;
-public:
-
- /// DSNode ctor - Create a node of the specified type, inserting it into the
- /// specified graph.
- ///
- DSNode(const Type *T, DSGraph *G);
-
- /// DSNode "copy ctor" - Copy the specified node, inserting it into the
- /// specified graph. If NullLinks is true, then null out all of the links,
- /// but keep the same number of them. This can be used for efficiency if the
- /// links are just going to be clobbered anyway.
- ///
- DSNode(const DSNode &, DSGraph *G, bool NullLinks = false);
-
- ~DSNode() {
- dropAllReferences();
- assert(hasNoReferrers() && "Referrers to dead node exist!");
- }
-
- // Iterator for graph interface... Defined in DSGraphTraits.h
- typedef DSNodeIterator<DSNode> iterator;
- typedef DSNodeIterator<const DSNode> const_iterator;
- inline iterator begin();
- inline iterator end();
- inline const_iterator begin() const;
- inline const_iterator end() const;
-
- //===--------------------------------------------------
- // Accessors
-
- /// getSize - Return the maximum number of bytes occupied by this object...
- ///
- unsigned getSize() const { return Size; }
-
- /// getType - Return the node type of this object...
- ///
- const Type *getType() const { return Ty; }
-
- bool isArray() const { return NodeType & Array; }
-
- /// hasNoReferrers - Return true if nothing is pointing to this node at all.
- ///
- bool hasNoReferrers() const { return getNumReferrers() == 0; }
-
- /// getNumReferrers - This method returns the number of referrers to the
- /// current node. Note that if this node is a forwarding node, this will
- /// return the number of nodes forwarding over the node!
- unsigned getNumReferrers() const { return NumReferrers; }
-
- DSGraph *getParentGraph() const { return ParentGraph; }
- void setParentGraph(DSGraph *G) { ParentGraph = G; }
-
-
- /// getTargetData - Get the target data object used to construct this node.
- ///
- const TargetData &getTargetData() const;
-
- /// getForwardNode - This method returns the node that this node is forwarded
- /// to, if any.
- ///
- DSNode *getForwardNode() const { return ForwardNH.getNode(); }
-
- /// isForwarding - Return true if this node is forwarding to another.
- ///
- bool isForwarding() const { return !ForwardNH.isNull(); }
-
- /// stopForwarding - When the last reference to this forwarding node has been
- /// dropped, delete the node.
- ///
- void stopForwarding() {
- assert(isForwarding() &&
- "Node isn't forwarding, cannot stopForwarding()!");
- ForwardNH.setTo(0, 0);
- assert(ParentGraph == 0 &&
- "Forwarding nodes must have been removed from graph!");
- delete this;
- }
-
- /// hasLink - Return true if this memory object has a link in slot #LinkNo
- ///
- bool hasLink(unsigned Offset) const {
- assert((Offset & ((1 << DS::PointerShift)-1)) == 0 &&
- "Pointer offset not aligned correctly!");
- unsigned Index = Offset >> DS::PointerShift;
- assert(Index < Links.size() && "Link index is out of range!");
- return Links[Index].getNode();
- }
-
- /// getLink - Return the link at the specified offset.
- ///
- DSNodeHandle &getLink(unsigned Offset) {
- assert((Offset & ((1 << DS::PointerShift)-1)) == 0 &&
- "Pointer offset not aligned correctly!");
- unsigned Index = Offset >> DS::PointerShift;
- assert(Index < Links.size() && "Link index is out of range!");
- return Links[Index];
- }
- const DSNodeHandle &getLink(unsigned Offset) const {
- assert((Offset & ((1 << DS::PointerShift)-1)) == 0 &&
- "Pointer offset not aligned correctly!");
- unsigned Index = Offset >> DS::PointerShift;
- assert(Index < Links.size() && "Link index is out of range!");
- return Links[Index];
- }
-
- /// getNumLinks - Return the number of links in a node...
- ///
- unsigned getNumLinks() const { return Links.size(); }
-
- /// mergeTypeInfo - This method merges the specified type into the current
- /// node at the specified offset. This may update the current node's type
- /// record if this gives more information to the node, it may do nothing to
- /// the node if this information is already known, or it may merge the node
- /// completely (and return true) if the information is incompatible with what
- /// is already known.
- ///
- /// This method returns true if the node is completely folded, otherwise
- /// false.
- ///
- bool mergeTypeInfo(const Type *Ty, unsigned Offset,
- bool FoldIfIncompatible = true);
-
- /// foldNodeCompletely - If we determine that this node has some funny
- /// behavior happening to it that we cannot represent, we fold it down to a
- /// single, completely pessimistic, node. This node is represented as a
- /// single byte with a single TypeEntry of "void" with isArray = true.
- ///
- void foldNodeCompletely();
-
- /// isNodeCompletelyFolded - Return true if this node has been completely
- /// folded down to something that can never be expanded, effectively losing
- /// all of the field sensitivity that may be present in the node.
- ///
- bool isNodeCompletelyFolded() const;
-
- /// setLink - Set the link at the specified offset to the specified
- /// NodeHandle, replacing what was there. It is uncommon to use this method,
- /// instead one of the higher level methods should be used, below.
- ///
- void setLink(unsigned Offset, const DSNodeHandle &NH) {
- assert((Offset & ((1 << DS::PointerShift)-1)) == 0 &&
- "Pointer offset not aligned correctly!");
- unsigned Index = Offset >> DS::PointerShift;
- assert(Index < Links.size() && "Link index is out of range!");
- Links[Index] = NH;
- }
-
- /// getPointerSize - Return the size of a pointer for the current target.
- ///
- unsigned getPointerSize() const { return DS::PointerSize; }
-
- /// addEdgeTo - Add an edge from the current node to the specified node. This
- /// can cause merging of nodes in the graph.
- ///
- void addEdgeTo(unsigned Offset, const DSNodeHandle &NH);
-
- /// mergeWith - Merge this node and the specified node, moving all links to
- /// and from the argument node into the current node, deleting the node
- /// argument. Offset indicates what offset the specified node is to be merged
- /// into the current node.
- ///
- /// The specified node may be a null pointer (in which case, nothing happens).
- ///
- void mergeWith(const DSNodeHandle &NH, unsigned Offset);
-
- /// addGlobal - Add an entry for a global value to the Globals list. This
- /// also marks the node with the 'G' flag if it does not already have it.
- ///
- void addGlobal(GlobalValue *GV);
- void mergeGlobals(const std::vector<GlobalValue*> &RHS);
- const std::vector<GlobalValue*> &getGlobals() const { return Globals; }
-
- typedef std::vector<GlobalValue*>::const_iterator global_iterator;
- global_iterator global_begin() const { return Globals.begin(); }
- global_iterator global_end() const { return Globals.end(); }
-
-
- /// maskNodeTypes - Apply a mask to the node types bitfield.
- ///
- void maskNodeTypes(unsigned Mask) {
- NodeType &= Mask;
- }
-
- void mergeNodeFlags(unsigned RHS) {
- NodeType |= RHS;
- }
-
- /// getNodeFlags - Return all of the flags set on the node. If the DEAD flag
- /// is set, hide it from the caller.
- ///
- unsigned getNodeFlags() const { return NodeType & ~DEAD; }
-
- bool isAllocaNode() const { return NodeType & AllocaNode; }
- bool isHeapNode() const { return NodeType & HeapNode; }
- bool isGlobalNode() const { return NodeType & GlobalNode; }
- bool isUnknownNode() const { return NodeType & UnknownNode; }
-
- bool isModified() const { return NodeType & Modified; }
- bool isRead() const { return NodeType & Read; }
-
- bool isIncomplete() const { return NodeType & Incomplete; }
- bool isComplete() const { return !isIncomplete(); }
- bool isDeadNode() const { return NodeType & DEAD; }
-
- DSNode *setAllocaNodeMarker() { NodeType |= AllocaNode; return this; }
- DSNode *setHeapNodeMarker() { NodeType |= HeapNode; return this; }
- DSNode *setGlobalNodeMarker() { NodeType |= GlobalNode; return this; }
- DSNode *setUnknownNodeMarker() { NodeType |= UnknownNode; return this; }
-
- DSNode *setIncompleteMarker() { NodeType |= Incomplete; return this; }
- DSNode *setModifiedMarker() { NodeType |= Modified; return this; }
- DSNode *setReadMarker() { NodeType |= Read; return this; }
- DSNode *setArrayMarker() { NodeType |= Array; return this; }
-
- void makeNodeDead() {
- Globals.clear();
- assert(hasNoReferrers() && "Dead node shouldn't have refs!");
- NodeType = DEAD;
- }
-
- /// forwardNode - Mark this node as being obsolete, and all references to it
- /// should be forwarded to the specified node and offset.
- ///
- void forwardNode(DSNode *To, unsigned Offset);
-
- void print(std::ostream &O, const DSGraph *G) const;
- void dump() const;
-
- void assertOK() const;
-
- void dropAllReferences() {
- Links.clear();
- if (isForwarding())
- ForwardNH.setTo(0, 0);
- }
-
- /// remapLinks - Change all of the Links in the current node according to the
- /// specified mapping.
- ///
- void remapLinks(hash_map<const DSNode*, DSNodeHandle> &OldNodeMap);
-
- /// markReachableNodes - This method recursively traverses the specified
- /// DSNodes, marking any nodes which are reachable. All reachable nodes it
- /// adds to the set, which allows it to only traverse visited nodes once.
- ///
- void markReachableNodes(hash_set<DSNode*> &ReachableNodes);
-
-private:
- friend class DSNodeHandle;
-
- // static mergeNodes - Helper for mergeWith()
- static void MergeNodes(DSNodeHandle& CurNodeH, DSNodeHandle& NH);
-};
-
-//===----------------------------------------------------------------------===//
-// Define the ilist_traits specialization for the DSGraph ilist.
-//
-template<>
-struct ilist_traits<DSNode> {
- static DSNode *getPrev(const DSNode *N) { return N->Prev; }
- static DSNode *getNext(const DSNode *N) { return N->Next; }
-
- static void setPrev(DSNode *N, DSNode *Prev) { N->Prev = Prev; }
- static void setNext(DSNode *N, DSNode *Next) { N->Next = Next; }
-
- static DSNode *createNode() { return new DSNode(0,0); }
- //static DSNode *createNode(const DSNode &V) { return new DSNode(V); }
-
-
- void addNodeToList(DSNode *NTy) {}
- void removeNodeFromList(DSNode *NTy) {}
- void transferNodesFromList(iplist<DSNode, ilist_traits> &L2,
- ilist_iterator<DSNode> first,
- ilist_iterator<DSNode> last) {}
-};
-
-template<>
-struct ilist_traits<const DSNode> : public ilist_traits<DSNode> {};
-
-//===----------------------------------------------------------------------===//
-// Define inline DSNodeHandle functions that depend on the definition of DSNode
-//
-inline DSNode *DSNodeHandle::getNode() const {
- // Disabling this assertion because it is failing on a "magic" struct
- // in named (from bind). The fourth field is an array of length 0,
- // presumably used to create struct instances of different sizes.
- assert((!N ||
- N->isNodeCompletelyFolded() ||
- (N->Size == 0 && Offset == 0) ||
- (int(Offset) >= 0 && Offset < N->Size) ||
- (int(Offset) < 0 && -int(Offset) < int(N->Size)) ||
- N->isForwarding()) && "Node handle offset out of range!");
- if (N == 0 || !N->isForwarding())
- return N;
-
- return HandleForwarding();
-}
-
-inline void DSNodeHandle::setTo(DSNode *n, unsigned NewOffset) const {
- assert(!n || !n->isForwarding() && "Cannot set node to a forwarded node!");
- if (N) getNode()->NumReferrers--;
- N = n;
- Offset = NewOffset;
- if (N) {
- N->NumReferrers++;
- if (Offset >= N->Size) {
- assert((Offset == 0 || N->Size == 1) &&
- "Pointer to non-collapsed node with invalid offset!");
- Offset = 0;
- }
- }
- assert(!N || ((N->NodeType & DSNode::DEAD) == 0));
- assert((!N || Offset < N->Size || (N->Size == 0 && Offset == 0) ||
- N->isForwarding()) && "Node handle offset out of range!");
-}
-
-inline bool DSNodeHandle::hasLink(unsigned Num) const {
- assert(N && "DSNodeHandle does not point to a node yet!");
- return getNode()->hasLink(Num+Offset);
-}
-
-
-/// getLink - Treat this current node pointer as a pointer to a structure of
-/// some sort. This method will return the pointer a mem[this+Num]
-///
-inline const DSNodeHandle &DSNodeHandle::getLink(unsigned Off) const {
- assert(N && "DSNodeHandle does not point to a node yet!");
- return getNode()->getLink(Offset+Off);
-}
-inline DSNodeHandle &DSNodeHandle::getLink(unsigned Off) {
- assert(N && "DSNodeHandle does not point to a node yet!");
- return getNode()->getLink(Off+Offset);
-}
-
-inline void DSNodeHandle::setLink(unsigned Off, const DSNodeHandle &NH) {
- assert(N && "DSNodeHandle does not point to a node yet!");
- getNode()->setLink(Off+Offset, NH);
-}
-
-/// addEdgeTo - Add an edge from the current node to the specified node. This
-/// can cause merging of nodes in the graph.
-///
-inline void DSNodeHandle::addEdgeTo(unsigned Off, const DSNodeHandle &Node) {
- assert(N && "DSNodeHandle does not point to a node yet!");
- getNode()->addEdgeTo(Off+Offset, Node);
-}
-
-/// mergeWith - Merge the logical node pointed to by 'this' with the node
-/// pointed to by 'N'.
-///
-inline void DSNodeHandle::mergeWith(const DSNodeHandle &Node) const {
- if (!isNull())
- getNode()->mergeWith(Node, Offset);
- else { // No node to merge with, so just point to Node
- Offset = 0;
- DSNode *NN = Node.getNode();
- setTo(NN, Node.getOffset());
- }
-}
-
-} // End llvm namespace
-
-#endif
+++ /dev/null
-//===- DSSupport.h - Support for datastructure graphs -----------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// Support for graph nodes, call sites, and types.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_ANALYSIS_DSSUPPORT_H
-#define LLVM_ANALYSIS_DSSUPPORT_H
-
-#include <functional>
-#include "Support/hash_set"
-#include "llvm/Support/CallSite.h"
-
-namespace llvm {
-
-class Function;
-class CallInst;
-class Value;
-class GlobalValue;
-class Type;
-
-class DSNode; // Each node in the graph
-class DSGraph; // A graph for a function
-class ReachabilityCloner;
-
-namespace DS { // FIXME: After the paper, this should get cleaned up
- enum { PointerShift = 2, // 64bit ptrs = 3, 32 bit ptrs = 2
- PointerSize = 1 << PointerShift
- };
-
- /// isPointerType - Return true if this first class type is big enough to hold
- /// a pointer.
- ///
- bool isPointerType(const Type *Ty);
-};
-
-//===----------------------------------------------------------------------===//
-/// DSNodeHandle - Implement a "handle" to a data structure node that takes care
-/// of all of the add/un'refing of the node to prevent the backpointers in the
-/// graph from getting out of date. This class represents a "pointer" in the
-/// graph, whose destination is an indexed offset into a node.
-///
-/// Note: some functions that are marked as inline in DSNodeHandle are actually
-/// defined in DSNode.h because they need knowledge of DSNode operation. Putting
-/// them in a CPP file wouldn't help making them inlined and keeping DSNode and
-/// DSNodeHandle (and friends) in one file complicates things.
-///
-class DSNodeHandle {
- mutable DSNode *N;
- mutable unsigned Offset;
- void operator==(const DSNode *N); // DISALLOW, use to promote N to nodehandle
-public:
- // Allow construction, destruction, and assignment...
- DSNodeHandle(DSNode *n = 0, unsigned offs = 0) : N(0), Offset(0) {
- setTo(n, offs);
- }
- DSNodeHandle(const DSNodeHandle &H) : N(0), Offset(0) {
- DSNode *NN = H.getNode();
- setTo(NN, H.Offset); // Must read offset AFTER the getNode()
- }
- ~DSNodeHandle() { setTo(0, 0); }
- DSNodeHandle &operator=(const DSNodeHandle &H) {
- if (&H == this) return *this; // Don't set offset to 0 if self assigning.
- DSNode *NN = H.getNode(); // Call getNode() before .Offset
- setTo(NN, H.Offset);
- return *this;
- }
-
- bool operator<(const DSNodeHandle &H) const { // Allow sorting
- return getNode() < H.getNode() || (N == H.N && Offset < H.Offset);
- }
- bool operator>(const DSNodeHandle &H) const { return H < *this; }
- bool operator==(const DSNodeHandle &H) const { // Allow comparison
- // getNode can change the offset, so we must call getNode() first.
- return getNode() == H.getNode() && Offset == H.Offset;
- }
- bool operator!=(const DSNodeHandle &H) const { return !operator==(H); }
-
- inline void swap(DSNodeHandle &NH) {
- std::swap(Offset, NH.Offset);
- std::swap(N, NH.N);
- }
-
- /// isNull - Check to see if getNode() == 0, without going through the trouble
- /// of checking to see if we are forwarding...
- ///
- bool isNull() const { return N == 0; }
-
- // Allow explicit conversion to DSNode...
- inline DSNode *getNode() const; // Defined inline in DSNode.h
- unsigned getOffset() const { return Offset; }
-
- void setOffset(unsigned O) {
- //assert((!N || Offset < N->Size || (N->Size == 0 && Offset == 0) ||
- // !N->ForwardNH.isNull()) && "Node handle offset out of range!");
- //assert((!N || O < N->Size || (N->Size == 0 && O == 0) ||
- // !N->ForwardNH.isNull()) && "Node handle offset out of range!");
- Offset = O;
- }
-
- inline void setTo(DSNode *N, unsigned O) const; // Defined inline in DSNode.h
-
- void addEdgeTo(unsigned LinkNo, const DSNodeHandle &N);
- void addEdgeTo(const DSNodeHandle &N) { addEdgeTo(0, N); }
-
- /// mergeWith - Merge the logical node pointed to by 'this' with the node
- /// pointed to by 'N'.
- ///
- void mergeWith(const DSNodeHandle &N) const;
-
- /// hasLink - Return true if there is a link at the specified offset...
- ///
- inline bool hasLink(unsigned Num) const;
-
- /// getLink - Treat this current node pointer as a pointer to a structure of
- /// some sort. This method will return the pointer a mem[this+Num]
- ///
- inline const DSNodeHandle &getLink(unsigned Num) const;
- inline DSNodeHandle &getLink(unsigned Num);
-
- inline void setLink(unsigned Num, const DSNodeHandle &NH);
-private:
- DSNode *HandleForwarding() const;
-};
-
-} // End llvm namespace
-
-namespace std {
- template<>
- inline void swap<llvm::DSNodeHandle>(llvm::DSNodeHandle &NH1, llvm::DSNodeHandle &NH2) { NH1.swap(NH2); }
-}
-
-namespace llvm {
-
-//===----------------------------------------------------------------------===//
-/// DSCallSite - Representation of a call site via its call instruction,
-/// the DSNode handle for the callee function (or function pointer), and
-/// the DSNode handles for the function arguments.
-///
-class DSCallSite {
- CallSite Site; // Actual call site
- Function *CalleeF; // The function called (direct call)
- DSNodeHandle CalleeN; // The function node called (indirect call)
- DSNodeHandle RetVal; // Returned value
- std::vector<DSNodeHandle> CallArgs;// The pointer arguments
-
- static void InitNH(DSNodeHandle &NH, const DSNodeHandle &Src,
- const hash_map<const DSNode*, DSNode*> &NodeMap) {
- if (DSNode *N = Src.getNode()) {
- hash_map<const DSNode*, DSNode*>::const_iterator I = NodeMap.find(N);
- assert(I != NodeMap.end() && "Node not in mapping!");
- NH.setTo(I->second, Src.getOffset());
- }
- }
-
- static void InitNH(DSNodeHandle &NH, const DSNodeHandle &Src,
- const hash_map<const DSNode*, DSNodeHandle> &NodeMap) {
- if (DSNode *N = Src.getNode()) {
- hash_map<const DSNode*, DSNodeHandle>::const_iterator I = NodeMap.find(N);
- assert(I != NodeMap.end() && "Node not in mapping!");
-
- DSNode *NN = I->second.getNode(); // Call getNode before getOffset()
- NH.setTo(NN, Src.getOffset()+I->second.getOffset());
- }
- }
-
- static void InitNH(DSNodeHandle &NH, const DSNodeHandle &Src,
- ReachabilityCloner &RC);
-
-
- DSCallSite(); // DO NOT IMPLEMENT
-public:
- /// Constructor. Note - This ctor destroys the argument vector passed in. On
- /// exit, the argument vector is empty.
- ///
- DSCallSite(CallSite CS, const DSNodeHandle &rv, DSNode *Callee,
- std::vector<DSNodeHandle> &Args)
- : Site(CS), CalleeF(0), CalleeN(Callee), RetVal(rv) {
- assert(Callee && "Null callee node specified for call site!");
- Args.swap(CallArgs);
- }
- DSCallSite(CallSite CS, const DSNodeHandle &rv, Function *Callee,
- std::vector<DSNodeHandle> &Args)
- : Site(CS), CalleeF(Callee), RetVal(rv) {
- assert(Callee && "Null callee function specified for call site!");
- Args.swap(CallArgs);
- }
-
- DSCallSite(const DSCallSite &DSCS) // Simple copy ctor
- : Site(DSCS.Site), CalleeF(DSCS.CalleeF), CalleeN(DSCS.CalleeN),
- RetVal(DSCS.RetVal), CallArgs(DSCS.CallArgs) {}
-
- /// Mapping copy constructor - This constructor takes a preexisting call site
- /// to copy plus a map that specifies how the links should be transformed.
- /// This is useful when moving a call site from one graph to another.
- ///
- template<typename MapTy>
- DSCallSite(const DSCallSite &FromCall, MapTy &NodeMap) {
- Site = FromCall.Site;
- InitNH(RetVal, FromCall.RetVal, NodeMap);
- InitNH(CalleeN, FromCall.CalleeN, NodeMap);
- CalleeF = FromCall.CalleeF;
-
- CallArgs.resize(FromCall.CallArgs.size());
- for (unsigned i = 0, e = FromCall.CallArgs.size(); i != e; ++i)
- InitNH(CallArgs[i], FromCall.CallArgs[i], NodeMap);
- }
-
- const DSCallSite &operator=(const DSCallSite &RHS) {
- Site = RHS.Site;
- CalleeF = RHS.CalleeF;
- CalleeN = RHS.CalleeN;
- RetVal = RHS.RetVal;
- CallArgs = RHS.CallArgs;
- return *this;
- }
-
- /// isDirectCall - Return true if this call site is a direct call of the
- /// function specified by getCalleeFunc. If not, it is an indirect call to
- /// the node specified by getCalleeNode.
- ///
- bool isDirectCall() const { return CalleeF != 0; }
- bool isIndirectCall() const { return !isDirectCall(); }
-
-
- // Accessor functions...
- Function &getCaller() const;
- CallSite getCallSite() const { return Site; }
- DSNodeHandle &getRetVal() { return RetVal; }
- const DSNodeHandle &getRetVal() const { return RetVal; }
-
- DSNode *getCalleeNode() const {
- assert(!CalleeF && CalleeN.getNode()); return CalleeN.getNode();
- }
- Function *getCalleeFunc() const {
- assert(!CalleeN.getNode() && CalleeF); return CalleeF;
- }
-
- unsigned getNumPtrArgs() const { return CallArgs.size(); }
-
- DSNodeHandle &getPtrArg(unsigned i) {
- assert(i < CallArgs.size() && "Argument to getPtrArgNode is out of range!");
- return CallArgs[i];
- }
- const DSNodeHandle &getPtrArg(unsigned i) const {
- assert(i < CallArgs.size() && "Argument to getPtrArgNode is out of range!");
- return CallArgs[i];
- }
-
- void swap(DSCallSite &CS) {
- if (this != &CS) {
- std::swap(Site, CS.Site);
- std::swap(RetVal, CS.RetVal);
- std::swap(CalleeN, CS.CalleeN);
- std::swap(CalleeF, CS.CalleeF);
- std::swap(CallArgs, CS.CallArgs);
- }
- }
-
- /// mergeWith - Merge the return value and parameters of the these two call
- /// sites.
- ///
- void mergeWith(DSCallSite &CS) {
- getRetVal().mergeWith(CS.getRetVal());
- unsigned MinArgs = getNumPtrArgs();
- if (CS.getNumPtrArgs() < MinArgs) MinArgs = CS.getNumPtrArgs();
-
- for (unsigned a = 0; a != MinArgs; ++a)
- getPtrArg(a).mergeWith(CS.getPtrArg(a));
- }
-
- /// markReachableNodes - This method recursively traverses the specified
- /// DSNodes, marking any nodes which are reachable. All reachable nodes it
- /// adds to the set, which allows it to only traverse visited nodes once.
- ///
- void markReachableNodes(hash_set<DSNode*> &Nodes);
-
- bool operator<(const DSCallSite &CS) const {
- if (isDirectCall()) { // This must sort by callee first!
- if (CS.isIndirectCall()) return true;
- if (CalleeF < CS.CalleeF) return true;
- if (CalleeF > CS.CalleeF) return false;
- } else {
- if (CS.isDirectCall()) return false;
- if (CalleeN < CS.CalleeN) return true;
- if (CalleeN > CS.CalleeN) return false;
- }
- if (RetVal < CS.RetVal) return true;
- if (RetVal > CS.RetVal) return false;
- return CallArgs < CS.CallArgs;
- }
-
- bool operator==(const DSCallSite &CS) const {
- return CalleeF == CS.CalleeF && CalleeN == CS.CalleeN &&
- RetVal == CS.RetVal && CallArgs == CS.CallArgs;
- }
-};
-
-} // End llvm namespace
-
-namespace std {
- template<>
- inline void swap<llvm::DSCallSite>(llvm::DSCallSite &CS1,
- llvm::DSCallSite &CS2) { CS1.swap(CS2); }
-}
-#endif
+++ /dev/null
-//===- DataStructure.h - Build data structure graphs ------------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// Implement the LLVM data structure analysis library.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef LLVM_ANALYSIS_DATA_STRUCTURE_H
-#define LLVM_ANALYSIS_DATA_STRUCTURE_H
-
-#include "llvm/Pass.h"
-#include "llvm/Target/TargetData.h"
-#include "Support/hash_set"
-
-namespace llvm {
-
-class Type;
-class Instruction;
-class DSGraph;
-class DSNode;
-
-// FIXME: move this stuff to a private header
-namespace DataStructureAnalysis {
- /// isPointerType - Return true if this first class type is big enough to hold
- /// a pointer.
- ///
- bool isPointerType(const Type *Ty);
-}
-
-
-// LocalDataStructures - The analysis that computes the local data structure
-// graphs for all of the functions in the program.
-//
-// FIXME: This should be a Function pass that can be USED by a Pass, and would
-// be automatically preserved. Until we can do that, this is a Pass.
-//
-class LocalDataStructures : public Pass {
- // DSInfo, one graph for each function
- hash_map<Function*, DSGraph*> DSInfo;
- DSGraph *GlobalsGraph;
-public:
- ~LocalDataStructures() { releaseMemory(); }
-
- virtual bool run(Module &M);
-
- bool hasGraph(const Function &F) const {
- return DSInfo.find(const_cast<Function*>(&F)) != DSInfo.end();
- }
-
- /// getDSGraph - Return the data structure graph for the specified function.
- ///
- DSGraph &getDSGraph(const Function &F) const {
- hash_map<Function*, DSGraph*>::const_iterator I =
- DSInfo.find(const_cast<Function*>(&F));
- assert(I != DSInfo.end() && "Function not in module!");
- return *I->second;
- }
-
- DSGraph &getGlobalsGraph() const { return *GlobalsGraph; }
-
- /// print - Print out the analysis results...
- ///
- void print(std::ostream &O, const Module *M) const;
-
- /// releaseMemory - if the pass pipeline is done with this pass, we can
- /// release our memory...
- ///
- virtual void releaseMemory();
-
- /// getAnalysisUsage - This obviously provides a data structure graph.
- ///
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesAll();
- AU.addRequired<TargetData>();
- }
-};
-
-
-/// BUDataStructures - The analysis that computes the interprocedurally closed
-/// data structure graphs for all of the functions in the program. This pass
-/// only performs a "Bottom Up" propagation (hence the name).
-///
-class BUDataStructures : public Pass {
-protected:
- // DSInfo, one graph for each function
- hash_map<Function*, DSGraph*> DSInfo;
- DSGraph *GlobalsGraph;
- hash_multimap<Instruction*, Function*> ActualCallees;
-public:
- ~BUDataStructures() { releaseMemory(); }
-
- virtual bool run(Module &M);
-
- bool hasGraph(const Function &F) const {
- return DSInfo.find(const_cast<Function*>(&F)) != DSInfo.end();
- }
-
- /// getDSGraph - Return the data structure graph for the specified function.
- ///
- DSGraph &getDSGraph(const Function &F) const {
- hash_map<Function*, DSGraph*>::const_iterator I =
- DSInfo.find(const_cast<Function*>(&F));
- assert(I != DSInfo.end() && "Function not in module!");
- return *I->second;
- }
-
- DSGraph &getGlobalsGraph() const { return *GlobalsGraph; }
-
- /// print - Print out the analysis results...
- ///
- void print(std::ostream &O, const Module *M) const;
-
- /// releaseMemory - if the pass pipeline is done with this pass, we can
- /// release our memory...
- ///
- virtual void releaseMemory();
-
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesAll();
- AU.addRequired<LocalDataStructures>();
- }
-
- typedef hash_multimap<Instruction*, Function*> ActualCalleesTy;
- const ActualCalleesTy &getActualCallees() const {
- return ActualCallees;
- }
-
-private:
- void calculateGraph(DSGraph &G);
-
- void calculateReachableGraphs(Function *F);
-
-
- DSGraph &getOrCreateGraph(Function *F);
-
- unsigned calculateGraphs(Function *F, std::vector<Function*> &Stack,
- unsigned &NextID,
- hash_map<Function*, unsigned> &ValMap);
-};
-
-
-/// TDDataStructures - Analysis that computes new data structure graphs
-/// for each function using the closed graphs for the callers computed
-/// by the bottom-up pass.
-///
-class TDDataStructures : public Pass {
- // DSInfo, one graph for each function
- hash_map<Function*, DSGraph*> DSInfo;
- hash_set<Function*> ArgsRemainIncomplete;
- DSGraph *GlobalsGraph;
-public:
- ~TDDataStructures() { releaseMyMemory(); }
-
- virtual bool run(Module &M);
-
- bool hasGraph(const Function &F) const {
- return DSInfo.find(const_cast<Function*>(&F)) != DSInfo.end();
- }
-
- /// getDSGraph - Return the data structure graph for the specified function.
- ///
- DSGraph &getDSGraph(const Function &F) const {
- hash_map<Function*, DSGraph*>::const_iterator I =
- DSInfo.find(const_cast<Function*>(&F));
- assert(I != DSInfo.end() && "Function not in module!");
- return *I->second;
- }
-
- DSGraph &getGlobalsGraph() const { return *GlobalsGraph; }
-
- /// print - Print out the analysis results...
- ///
- void print(std::ostream &O, const Module *M) const;
-
- /// If the pass pipeline is done with this pass, we can release our memory...
- ///
- virtual void releaseMyMemory();
-
- /// getAnalysisUsage - This obviously provides a data structure graph.
- ///
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesAll();
- AU.addRequired<BUDataStructures>();
- }
-
-private:
- void markReachableFunctionsExternallyAccessible(DSNode *N,
- hash_set<DSNode*> &Visited);
-
- void inlineGraphIntoCallees(DSGraph &G);
- DSGraph &getOrCreateDSGraph(Function &F);
- void ComputePostOrder(Function &F, hash_set<DSGraph*> &Visited,
- std::vector<DSGraph*> &PostOrder,
- const BUDataStructures::ActualCalleesTy &ActualCallees);
-};
-
-
-/// CompleteBUDataStructures - This is the exact same as the bottom-up graphs,
-/// but we use take a completed call graph and inline all indirect callees into
-/// their callers graphs, making the result more useful for things like pool
-/// allocation.
-///
-struct CompleteBUDataStructures : public BUDataStructures {
- virtual bool run(Module &M);
-
- bool hasGraph(const Function &F) const {
- return DSInfo.find(const_cast<Function*>(&F)) != DSInfo.end();
- }
-
- /// getDSGraph - Return the data structure graph for the specified function.
- ///
- DSGraph &getDSGraph(const Function &F) const {
- hash_map<Function*, DSGraph*>::const_iterator I =
- DSInfo.find(const_cast<Function*>(&F));
- assert(I != DSInfo.end() && "Function not in module!");
- return *I->second;
- }
-
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.setPreservesAll();
- AU.addRequired<BUDataStructures>();
-
- // FIXME: TEMPORARY (remove once finalization of indirect call sites in the
- // globals graph has been implemented in the BU pass)
- AU.addRequired<TDDataStructures>();
- }
-
- /// print - Print out the analysis results...
- ///
- void print(std::ostream &O, const Module *M) const;
-
-private:
- unsigned calculateSCCGraphs(DSGraph &FG, std::vector<DSGraph*> &Stack,
- unsigned &NextID,
- hash_map<DSGraph*, unsigned> &ValMap);
- DSGraph &getOrCreateGraph(Function &F);
- void processGraph(DSGraph &G);
-};
-
-} // End llvm namespace
-
-#endif