using namespace llvm;
/// CompileUnit - Compile unit constructor.
-CompileUnit::CompileUnit(unsigned UID, unsigned L, DIE *D, const MDNode *N,
- AsmPrinter *A, DwarfDebug *DW, DwarfUnits *DWU)
- : UniqueID(UID), Language(L), CUDie(D), Asm(A), DD(DW), DU(DWU),
- IndexTyDie(0), DebugInfoOffset(0) {
+CompileUnit::CompileUnit(unsigned UID, DIE *D, const MDNode *N, AsmPrinter *A,
+ DwarfDebug *DW, DwarfUnits *DWU)
+ : UniqueID(UID), Node(N), CUDie(D), Asm(A), DD(DW), DU(DWU), IndexTyDie(0),
+ DebugInfoOffset(0) {
DIEIntegerOne = new (DIEValueAllocator) DIEInteger(1);
insertDIE(N, D);
}
/// getDefaultLowerBound - Return the default lower bound for an array. If the
/// DWARF version doesn't handle the language, return -1.
int64_t CompileUnit::getDefaultLowerBound() const {
- switch (Language) {
+ switch (DICompileUnit(Node).getLanguage()) {
default:
break;
}
// Add prototype flag if we're dealing with a C language and the
// function has been prototyped.
+ uint16_t Language = DICompileUnit(Node).getLanguage();
if (isPrototyped &&
(Language == dwarf::DW_LANG_C89 ||
Language == dwarf::DW_LANG_C99 ||
// Add the prototype if we have a prototype and we have a C like
// language.
+ uint16_t Language = DICompileUnit(Node).getLanguage();
if (SP.isPrototyped() &&
(Language == dwarf::DW_LANG_C89 ||
Language == dwarf::DW_LANG_C99 ||
///
unsigned UniqueID;
- /// Language - The DW_AT_language of the compile unit
- ///
- unsigned Language;
+ /// Node - MDNode for the compile unit.
+ const MDNode *Node;
/// Die - Compile unit debug information entry.
///
int64_t getDefaultLowerBound() const;
public:
- CompileUnit(unsigned UID, unsigned L, DIE *D, const MDNode *N, AsmPrinter *A,
+ CompileUnit(unsigned UID, DIE *D, const MDNode *N, AsmPrinter *A,
DwarfDebug *DW, DwarfUnits *DWU);
~CompileUnit();
// Accessors.
unsigned getUniqueID() const { return UniqueID; }
- unsigned getLanguage() const { return Language; }
+ uint16_t getLanguage() const { return DICompileUnit(Node).getLanguage(); }
+ const MDNode *getNode() const { return Node; }
DIE* getCUDie() const { return CUDie.get(); }
unsigned getDebugInfoOffset() const { return DebugInfoOffset; }
const StringMap<DIE*> &getGlobalNames() const { return GlobalNames; }
CompilationDir = DIUnit.getDirectory();
DIE *Die = new DIE(dwarf::DW_TAG_compile_unit);
- CompileUnit *NewCU = new CompileUnit(GlobalCUIndexCount++,
- DIUnit.getLanguage(), Die, N, Asm,
- this, &InfoHolder);
+ CompileUnit *NewCU =
+ new CompileUnit(GlobalCUIndexCount++, Die, N, Asm, this, &InfoHolder);
FileIDCUMap[NewCU->getUniqueID()] = 0;
// Call this to emit a .file directive if it wasn't emitted for the source
CompilationDir = DIUnit.getDirectory();
DIE *Die = new DIE(dwarf::DW_TAG_compile_unit);
- CompileUnit *NewCU = new CompileUnit(GlobalCUIndexCount++,
- DIUnit.getLanguage(), Die, N, Asm,
- this, &SkeletonHolder);
+ CompileUnit *NewCU =
+ new CompileUnit(GlobalCUIndexCount++, Die, N, Asm, this, &SkeletonHolder);
NewCU->addLocalString(Die, dwarf::DW_AT_GNU_dwo_name,
DIUnit.getSplitDebugFilename());