/// CloneModule - Return an exact copy of the specified module
///
Module *CloneModule(const Module *M);
+Module *CloneModule(const Module *M, std::map<const Value*, Value*> &ValueMap);
/// ClonedCodeInfo - This struct can be used to capture information about code
/// being cloned, while it is being cloned.
/// respectively) refer to the right globals.
///
Module *llvm::CloneModule(const Module *M) {
+ // Create the value map that maps things from the old module over to the new
+ // module.
+ std::map<const Value*, Value*> ValueMap;
+
+ return CloneModule(M, ValueMap);
+}
+
+Module *llvm::CloneModule(const Module *M, std::map<const Value*, Value*> &ValueMap) {
// First off, we need to create the new module...
Module *New = new Module(M->getModuleIdentifier());
New->setEndianness(M->getEndianness());
for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
New->addLibrary(*I);
- // Create the value map that maps things from the old module over to the new
- // module.
- std::map<const Value*, Value*> ValueMap;
-
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the ValueMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.