/// Note: there is currently no interface for temporarily loading a library,
/// or for unloading libraries when the LLVM library is unloaded.
class DynamicLibrary {
+ // Placeholder whose address represents an invalid library.
+ // We use this instead of NULL or a pointer-int pair because the OS library
+ // might define 0 or 1 to be "special" handles, such as "search all".
+ static const char Invalid;
+
// Opaque data used to interface with OS-specific dynamic library handling.
void *Data;
- explicit DynamicLibrary(void *data = 0) : Data(data) {}
+ explicit DynamicLibrary(void *data = &Invalid) : Data(data) {}
public:
/// Returns true if the object refers to a valid library.
- bool isValid() { return Data != 0; }
+ bool isValid() { return Data != &Invalid; }
/// Searches through the library for the symbol \p symbolName. If it is
/// found, the address of that symbol is returned. If not, NULL is returned.