if ((unsigned)Offset <= Mask * Scale) {
// Replace the FrameIndex with sp
MI.getOperand(FrameRegIdx).ChangeToRegister(FrameReg, false);
- if (isSub)
- ImmedOffset |= 1 << NumBits;
+ // FIXME: When addrmode2 goes away, this will simplify (like the
+ // T2 version), as the LDR.i12 versions don't need the encoding
+ // tricks for the offset value.
+ if (isSub) {
+ if (AddrMode == ARMII::AddrMode_i12)
+ ImmedOffset = -ImmedOffset;
+ else
+ ImmedOffset |= 1 << NumBits;
+ }
ImmOp.ChangeToImmediate(ImmedOffset);
Offset = 0;
return true;
O << "[" << getRegisterName(MO1.getReg());
- unsigned OffImm = MO2.getImm();
- if (OffImm) // Don't print +0.
+ int32_t OffImm = (int32_t)MO2.getImm();
+ // Don't print +0.
+ if (OffImm < 0)
+ O << ", #-" << -OffImm;
+ else if (OffImm > 0)
O << ", #" << OffImm;
O << "]";
}