SwitchSection(ConstantPoolSection, 0);
for (unsigned i = 0, e = CP.size(); i != e; ++i) {
- // FIXME: force doubles to be naturally aligned. We should handle this
- // more correctly in the future.
- unsigned Alignment = CP[i].second;
- if (Alignment == 0) {
- Alignment = TD.getTypeAlignmentShift(CP[i].first->getType());
- if (CP[i].first->getType() == Type::DoubleTy && Alignment < 3)
- Alignment = 3;
- }
-
- EmitAlignment(Alignment);
+ EmitAlignment(CP[i].second);
O << PrivateGlobalPrefix << "CPI" << getFunctionNumber() << '_' << i
<< ":\t\t\t\t\t" << CommentString << *CP[i].first << '\n';
EmitGlobalConstant(CP[i].first);