<< ".Val)) goto P" << PatternNo << "Fail;\n";
}
-
+/// CodeGenPatternResult - Emit the action for a pattern. Now that it has
+/// matched, we actually have to build a DAG!
unsigned DAGISelEmitter::
CodeGenPatternResult(TreePatternNode *N, unsigned &Ctr,
std::map<std::string,std::string> &VariableMap,
- std::ostream &OS){
+ std::ostream &OS) {
// This is something selected from the pattern we matched.
if (!N->getName().empty()) {
- const std::string &Val = VariableMap[N->getName()];
+ std::string &Val = VariableMap[N->getName()];
assert(!Val.empty() &&
"Variable referenced but not defined and not caught earlier!");
if (Val[0] == 'T' && Val[1] == 'm' && Val[2] == 'p') {
// Already selected this operand, just return the tmpval.
- // FIXME: DO THIS.
+ return atoi(Val.c_str()+3);
} else {
unsigned ResNo = Ctr++;
OS << " SDOperand Tmp" << ResNo << " = Select(" << Val << ");\n";
- // FIXME: Add Tmp<ResNo> to VariableMap.
+ // Add Tmp<ResNo> to VariableMap, so that we don't multiply select this
+ // value if used multiple times by this pattern result.
+ Val = "Tmp"+utostr(ResNo);
return ResNo;
}
}