/// @brief Determine if the path references a bytecode file.
bool isBytecodeFile() const;
+ /// This function determines if the path name in the object references an
+ /// LLVM Bitcode file by looking at its magic number.
+ /// @returns true if the file starts with the magic number for LLVM
+ /// bitcode files.
+ /// @brief Determine if the path references a bitcode file.
+ bool isBitcodeFile() const;
+
/// This function determines if the path name in the object references a
/// native Dynamic Library (shared library, shared object) by looking at
/// the file's magic number. The Path object must reference a file, not a
enum LLVMFileType {
Unknown_FileType = 0, ///< Unrecognized file
Bytecode_FileType, ///< Uncompressed bytecode file
+ Bitcode_FileType, ///< Bitcode file
CompressedBytecode_FileType, ///< Compressed bytecode file
Archive_FileType, ///< ar style archive file
ELF_Relocatable_FileType, ///< ELF Relocatable object file