// This may return weird-sized types like i1.
if (IntegerType *IT = dyn_cast<IntegerType>(OrigTy))
return IT;
- if (VectorType *VT = dyn_cast<VectorType>(OrigTy))
- return VectorType::getInteger(VT);
+ if (VectorType *VT = dyn_cast<VectorType>(OrigTy)) {
+ uint32_t EltSize = MS.TD->getTypeStoreSizeInBits(VT->getElementType());
+ return VectorType::get(IntegerType::get(*MS.C, EltSize),
+ VT->getNumElements());
+ }
if (StructType *ST = dyn_cast<StructType>(OrigTy)) {
SmallVector<Type*, 4> Elements;
for (unsigned i = 0, n = ST->getNumElements(); i < n; i++)
}
size_t VectorOrPrimitiveTypeSizeInBits(Type *Ty) {
+ assert(!(Ty->isVectorTy() && Ty->getScalarType()->isPointerTy()) &&
+ "Vector of pointers is not a valid shadow type");
return Ty->isVectorTy() ?
Ty->getVectorNumElements() * Ty->getScalarSizeInBits() :
Ty->getPrimitiveSizeInBits();
; CHECK-ORIGINS: call <8 x i16> @llvm.x86.sse2.padds.w
; CHECK-ORIGINS: store i32 {{.*}} @__msan_retval_origin_tls
; CHECK-ORIGINS: ret <8 x i16>
+
+
+; Test handling of vectors of pointers.
+; Check that shadow of such vector is a vector of integers.
+
+define <8 x i8*> @VectorOfPointers(<8 x i8*>* %p) nounwind uwtable {
+ %x = load <8 x i8*>* %p
+ ret <8 x i8*> %x
+}
+
+; CHECK: @VectorOfPointers
+; CHECK: load <8 x i64>*
+; CHECK: load <8 x i8*>*
+; CHECK: store <8 x i64> {{.*}} @__msan_retval_tls
+; CHECK: ret <8 x i8*>