if (SI->hasIndices()) return false;
if (V == I->getOperand(0)) {
+ ValueTypeCache::iterator CTMI = CTMap.find(I->getOperand(1));
+ if (CTMI != CTMap.end()) { // Operand #1 is in the table already?
+ // If so, check to see if it's Ty*, or, more importantly, if it is a
+ // pointer to a structure where the first element is a Ty... this code
+ // is neccesary because we might be trying to change the source and
+ // destination type of the store (they might be related) and the dest
+ // pointer type might be a pointer to structure. Below we allow pointer
+ // to structures where the 0th element is compatible with the value,
+ // now we have to support the symmetrical part of this.
+ //
+ const Type *ElTy = cast<PointerType>(CTMI->second)->getElementType();
+
+ // Already a pointer to what we want? Trivially accept...
+ if (ElTy == Ty) return true;
+
+ // Tricky case now, if the destination is a pointer to structure,
+ // obviously the source is not allowed to be a structure (cannot copy
+ // a whole structure at a time), so the level raiser must be trying to
+ // store into the first field. Check for this and allow it now:
+ //
+ if (StructType *SElTy = dyn_cast<StructType>(ElTy)) {
+ unsigned Offset = 0;
+ std::vector<Value*> Indices;
+ ElTy = getStructOffsetType(ElTy, Offset, Indices, false);
+ assert(Offset == 0 && "Offset changed!");
+ if (ElTy == 0) // Element at offset zero in struct doesn't exist!
+ return false; // Can only happen for {}*
+
+ if (ElTy == Ty) // Looks like the 0th element of structure is
+ return true; // compatible! Accept now!
+
+ // Otherwise we know that we can't work, so just stop trying now.
+ return false;
+ }
+ }
+
// Can convert the store if we can convert the pointer operand to match
// the new value type...
return ExpressionConvertableToType(I->getOperand(1), PointerType::get(Ty),