}
/// Construct end iterator.
- directory_iterator() : State(new detail::DirIterState) {}
+ directory_iterator() : State(0) {}
// No operator++ because we need error_code.
directory_iterator &increment(error_code &ec) {
const directory_entry *operator->() const { return &State->CurrentEntry; }
bool operator==(const directory_iterator &RHS) const {
+ if (State == RHS.State)
+ return true;
+ if (RHS.State == 0)
+ return State->CurrentEntry == directory_entry();
+ if (State == 0)
+ return RHS.State->CurrentEntry == directory_entry();
return State->CurrentEntry == RHS.State->CurrentEntry;
}
}
// No operator++ because we need error_code.
recursive_directory_iterator &increment(error_code &ec) {
- static const directory_iterator end_itr;
+ const directory_iterator end_itr;
if (State->HasNoPushRequest)
State->HasNoPushRequest = false;
assert(State && "Cannot pop and end itertor!");
assert(State->Level > 0 && "Cannot pop an iterator with level < 1");
- static const directory_iterator end_itr;
+ const directory_iterator end_itr;
error_code ec;
do {
if (ec)