//===--------------------------------------------------------------------===//
// Accessors used to build up machine instructions.
- /// addOperand - Add the specified operand to the instruction. If it is an
- /// implicit operand, it is added to the end of the operand list. If it is
- /// an explicit operand it is added at the end of the explicit operand list
+ /// Add the specified operand to the instruction. If it is an implicit
+ /// operand, it is added to the end of the operand list. If it is an
+ /// explicit operand it is added at the end of the explicit operand list
/// (before the first implicit operand).
- void addOperand(const MachineOperand &Op);
+ ///
+ /// MF must be the machine function that was used to allocate this
+ /// instruction.
+ ///
+ /// MachineInstrBuilder provides a more convenient interface for creating
+ /// instructions and adding operands.
+ void addOperand(MachineFunction &MF, const MachineOperand &Op);
- // Add an operand while providing a context pointer. This will replace the
- // single-argument function shortly.
- //
- // MF must be the machine function that was used to allocate this instruction.
- void addOperand(MachineFunction &MF, const MachineOperand &Op) {
- addOperand(Op);
- }
+ /// Add an operand without providing an MF reference. This only works for
+ /// instructions that are inserted in a basic block.
+ ///
+ /// MachineInstrBuilder and the two-argument addOperand(MF, MO) should be
+ /// preferred.
+ void addOperand(const MachineOperand &Op);
/// setDesc - Replace the instruction descriptor (thus opcode) of
/// the current instruction with a new one.
MRI.addRegOperandToUseList(&Operands[i]);
}
+void MachineInstr::addOperand(const MachineOperand &Op) {
+ MachineBasicBlock *MBB = getParent();
+ assert(MBB && "Use MachineInstrBuilder to add operands to dangling instrs");
+ MachineFunction *MF = MBB->getParent();
+ assert(MF && "Use MachineInstrBuilder to add operands to dangling instrs");
+ addOperand(*MF, Op);
+}
+
/// addOperand - Add the specified operand to the instruction. If it is an
/// implicit operand, it is added to the end of the operand list. If it is
/// an explicit operand it is added at the end of the explicit operand list
/// (before the first implicit operand).
-void MachineInstr::addOperand(const MachineOperand &Op) {
+void MachineInstr::addOperand(MachineFunction &MF, const MachineOperand &Op) {
assert(MCID && "Cannot add operands before providing an instr descriptor");
bool isImpReg = Op.isReg() && Op.isImplicit();
MachineRegisterInfo *RegInfo = getRegInfo();