BlockFrequency BestExitEdgeFreq;
MachineBasicBlock *ExitingBB = 0;
MachineBasicBlock *LoopingBB = 0;
+ // If there are exits to outer loops, loop rotation can severely limit
+ // fallthrough opportunites unless it selects such an exit. Keep a set of
+ // blocks where rotating to exit with that block will reach an outer loop.
+ SmallPtrSet<MachineBasicBlock *, 4> BlocksExitingToOuterLoop;
+
DEBUG(dbgs() << "Finding best loop exit for: "
<< getBlockName(L.getHeader()) << "\n");
for (MachineLoop::block_iterator I = L.block_begin(),
BestExitEdgeFreq = ExitEdgeFreq;
ExitingBB = *I;
}
+
+ if (MachineLoop *ExitLoop = MLI->getLoopFor(*SI))
+ if (ExitLoop->contains(&L))
+ BlocksExitingToOuterLoop.insert(*I);
}
// Restore the old exiting state, no viable looping successor was found.
if (!ExitingBB || L.getNumBlocks() == 1)
return L.getHeader();
+ // Also, if we have exit blocks which lead to outer loops but didn't select
+ // one of them as the exiting block we are rotating toward, disable loop
+ // rotation altogether.
+ if (!BlocksExitingToOuterLoop.empty() &&
+ !BlocksExitingToOuterLoop.count(ExitingBB))
+ return L.getHeader();
+
assert(LoopingBB && "All successors of a loop block are exit blocks!");
DEBUG(dbgs() << " Best exiting block: " << getBlockName(ExitingBB) << "\n");
DEBUG(dbgs() << " Best top block: " << getBlockName(LoopingBB) << "\n");