//===----------------------------------------------------------------------===//
#include "R600InstrInfo.h"
+#include "AMDGPU.h"
#include "AMDGPUSubtarget.h"
#include "AMDGPUTargetMachine.h"
#include "R600Defines.h"
}
bool R600InstrInfo::usesVertexCache(const MachineInstr *MI) const {
- return usesVertexCache(MI->getOpcode());
+ const R600MachineFunctionInfo *MFI = MI->getParent()->getParent()->getInfo<R600MachineFunctionInfo>();
+ return MFI->ShaderType != ShaderType::COMPUTE && usesVertexCache(MI->getOpcode());
}
bool R600InstrInfo::usesTextureCache(unsigned Opcode) const {
}
bool R600InstrInfo::usesTextureCache(const MachineInstr *MI) const {
- return usesTextureCache(MI->getOpcode());
+ const R600MachineFunctionInfo *MFI = MI->getParent()->getParent()->getInfo<R600MachineFunctionInfo>();
+ return (MFI->ShaderType == ShaderType::COMPUTE && usesVertexCache(MI->getOpcode())) ||
+ usesTextureCache(MI->getOpcode());
}
bool