if (isa<Constant>(CondCmp->getOperand(1)))
SimplifyValue = CondCmp->getOperand(0);
+ // TODO: There are other places where load PRE would be profitable, such as
+ // more complex comparisons.
if (LoadInst *LI = dyn_cast<LoadInst>(SimplifyValue))
if (SimplifyPartiallyRedundantLoad(LI))
return true;
Value *LoadedPtr = LI->getOperand(0);
// If the loaded operand is defined in the LoadBB, it can't be available.
- // FIXME: Could do PHI translation, that would be fun :)
+ // TODO: Could do simple PHI translation, that would be fun :)
if (Instruction *PtrOp = dyn_cast<Instruction>(LoadedPtr))
if (PtrOp->getParent() == LoadBB)
return false;
// the entry to its block.
BasicBlock::iterator BBIt = LI;
- if (Value *AvailableVal = FindAvailableLoadedValue(LoadedPtr, LoadBB,
- BBIt, 6)) {
+ if (Value *AvailableVal =
+ FindAvailableLoadedValue(LoadedPtr, LoadBB, BBIt, 6)) {
// If the value if the load is locally available within the block, just use
// it. This frequently occurs for reg2mem'd allocas.
//cerr << "LOAD ELIMINATED:\n" << *BBIt << *LI << "\n";
// Split them out to their own block.
UnavailablePred =
SplitBlockPredecessors(LoadBB, &PredsToSplit[0], PredsToSplit.size(),
- "thread-split", this);
+ "thread-pre-split", this);
}
// If the value isn't available in all predecessors, then there will be
if (UnavailablePred) {
assert(UnavailablePred->getTerminator()->getNumSuccessors() == 1 &&
"Can't handle critical edge here!");
- Value *NewVal = new LoadInst(LoadedPtr, LI->getName()+".pr",
+ Value *NewVal = new LoadInst(LoadedPtr, LI->getName()+".pr", false,
+ LI->getAlignment(),
UnavailablePred->getTerminator());
AvailablePreds.push_back(std::make_pair(UnavailablePred, NewVal));
}