ConstantInt *C2I = dyn_cast<ConstantInt>(C2);
if (!C2I)
return false;
- return (C1I->isZero() || C1I->isOne()) && (C2I->isZero() || C2I->isOne());
+ if (!C1I->isZero() && !C2I->isZero()) // One side must be zero.
+ return false;
+ return C1I->isOne() || C1I->isAllOnesValue() ||
+ C2I->isOne() || C2I->isAllOnesValue();
}
/// FoldSelectIntoOp - Try fold the select into one of the operands to
Constant *C = GetSelectFoldableConstant(TVI);
Value *OOp = TVI->getOperand(2-OpToFold);
// Avoid creating select between 2 constants unless it's selecting
- // between 0 and 1.
+ // between 0, 1 and -1.
if (!isa<Constant>(OOp) || isSelect01(C, cast<Constant>(OOp))) {
Instruction *NewSel = SelectInst::Create(SI.getCondition(), OOp, C);
InsertNewInstBefore(NewSel, SI);
Constant *C = GetSelectFoldableConstant(FVI);
Value *OOp = FVI->getOperand(2-OpToFold);
// Avoid creating select between 2 constants unless it's selecting
- // between 0 and 1.
+ // between 0, 1 and -1.
if (!isa<Constant>(OOp) || isSelect01(C, cast<Constant>(OOp))) {
Instruction *NewSel = SelectInst::Create(SI.getCondition(), C, OOp);
InsertNewInstBefore(NewSel, SI);
; CHECK-NEXT: and i32 %x, %y
; CHECK-NEXT: ret i32
}
+
+define i32 @test42(i32 %x, i32 %y) {
+ %b = add i32 %y, -1
+ %cond = icmp eq i32 %x, 0
+ %c = select i1 %cond, i32 %b, i32 %y
+ ret i32 %c
+; CHECK: @test42
+; CHECK-NEXT: %cond = icmp eq i32 %x, 0
+; CHECK-NEXT: %b = sext i1 %cond to i32
+; CHECK-NEXT: %c = add i32 %b, %y
+; CHECK-NEXT: ret i32 %c
+}