Change hex float constants for the sake of VC++.
authorJim Laskey <jlaskey@mac.com>
Wed, 17 Aug 2005 09:44:59 +0000 (09:44 +0000)
committerJim Laskey <jlaskey@mac.com>
Wed, 17 Aug 2005 09:44:59 +0000 (09:44 +0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@22828 91177308-0d34-0410-b5e6-96231b3b80d8

lib/CodeGen/SelectionDAG/LegalizeDAG.cpp

index 56f93adf9fb37e593e93b3a18877dd4152aea898..ccef33eb8913167d05172dce661fd582a8f60ee9 100644 (file)
@@ -204,7 +204,10 @@ SDOperand SelectionDAGLegalize::ExpandLegalINT_TO_FP(bool isSigned,
     SDOperand Load = DAG.getLoad(MVT::f64, Store2, StackSlot,
                                DAG.getSrcValue(NULL));
     // FP constant to bias correct the final result
-    SDOperand Bias = DAG.getConstantFP(isSigned ? 0x1.000008p52 : 0x1.000000p52,
+    uint64_t   SignedBias = 0x4330000080000000ULL;
+    uint64_t UnsignedBias = 0x4330000000000000ULL;
+    SDOperand Bias = DAG.getConstantFP(isSigned ? *(double *)&SignedBias
+                                                : *(double *)&UnsignedBias,
                                      MVT::f64);
     // subtract the bias
     SDOperand Sub = DAG.getNode(ISD::SUB, MVT::f64, Load, Bias);