@tags = global [1 x %struct.AVCodecTag*] [%struct.AVCodecTag* getelementptr
inbounds ([0 x %struct.AVCodecTag]* @ff_codec_bmp_tags, i32 0, i32 0)]
+
+; rdar://8878965
+
+%struct.CAMERA = type { [3 x double], [3 x double], [3 x double], [3 x double], [3 x double], [3 x double], double, double, i32, double, double, i32, double, i32* }
+
+define void @Parse_Camera(%struct.CAMERA** nocapture %Camera_Ptr) nounwind {
+entry:
+%.pre = load %struct.CAMERA** %Camera_Ptr, align 4
+%0 = getelementptr inbounds %struct.CAMERA* %.pre, i32 0, i32 1, i32 0
+%1 = getelementptr inbounds %struct.CAMERA* %.pre, i32 0, i32 1, i32 2
+br label %bb32
+
+bb32: ; preds = %bb6
+%2 = load double* %0, align 4
+%3 = load double* %1, align 4
+%4 = load double* %0, align 4
+call void @Parse_Vector(double* %0) nounwind
+%5 = call i32 @llvm.objectsize.i32(i8* undef, i1 false)
+%6 = icmp eq i32 %5, -1
+br i1 %6, label %bb34, label %bb33
+
+bb33: ; preds = %bb32
+unreachable
+
+bb34: ; preds = %bb32
+unreachable
+
+}
+
+declare void @Parse_Vector(double*)
+declare i32 @llvm.objectsize.i32(i8*, i1)
+