AddDIEntry(Entity, DW_AT_type, DW_FORM_ref4, BasicTypeDie);
}
- /// AddPointerType - Add a new pointer type attribute to the specified entity.
- ///
- void AddPointerType(DIE *Entity, CompileUnit *Unit, const std::string &Name) {
- DIE Buffer(DW_TAG_pointer_type);
- AddUInt(&Buffer, DW_AT_byte_size, 0, TD->getPointerSize());
- if (!Name.empty()) AddString(&Buffer, DW_AT_name, DW_FORM_string, Name);
- DIE *PointerTypeDie = Unit->AddDie(Buffer);
- AddDIEntry(Entity, DW_AT_type, DW_FORM_ref4, PointerTypeDie);
- }
-
/// AddType - Add a new type attribute to the specified entity.
void AddType(CompileUnit *DW_Unit, DIE *Entity, DIType Ty) {
if (Ty.isNull())