ID.AddPointer(Vals[i]);
void *InsertPoint;
- MDNode *N = NULL;
-
- if ((N = pImpl->MDNodeSet.FindNodeOrInsertPos(ID, InsertPoint)))
+ MDNode *N = pImpl->MDNodeSet.FindNodeOrInsertPos(ID, InsertPoint);
+
+ if (N || !Insert)
return N;
-
+
bool isFunctionLocal = false;
switch (FL) {
case FL_Unknown:
MDNode *n1 = MDNode::get(Context, V);
Value *const c1 = n1;
MDNode *n2 = MDNode::get(Context, c1);
+ Value *const c2 = n2;
MDNode *n3 = MDNode::get(Context, V);
+ MDNode *n4 = MDNode::getIfExists(Context, V);
+ MDNode *n5 = MDNode::getIfExists(Context, c1);
+ MDNode *n6 = MDNode::getIfExists(Context, c2);
EXPECT_NE(n1, n2);
#ifdef ENABLE_MDNODE_UNIQUING
EXPECT_EQ(n1, n3);
#else
(void) n3;
#endif
+ EXPECT_EQ(n4, n1);
+ EXPECT_EQ(n5, n2);
+ EXPECT_EQ(n6, (Value*)0);
EXPECT_EQ(3u, n1->getNumOperands());
EXPECT_EQ(s1, n1->getOperand(0));