Add v4i32 <-> v4f32 bitconvert patterns.
authorEvan Cheng <evan.cheng@apple.com>
Thu, 23 Mar 2006 02:36:37 +0000 (02:36 +0000)
committerEvan Cheng <evan.cheng@apple.com>
Thu, 23 Mar 2006 02:36:37 +0000 (02:36 +0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@26969 91177308-0d34-0410-b5e6-96231b3b80d8

lib/Target/X86/X86InstrSSE.td

index 518b6659ed8c28e49cc43af82b9169ae22b62b48..f9b974988129566b32802a3003568c46c1a95824 100644 (file)
@@ -871,3 +871,7 @@ def : Pat<(vector_shuffle (v4f32 VR128:$src), (undef), PSHUFD_shuffle_mask:$sm),
 def : Pat<(vector_shuffle (v4i32 VR128:$src), (undef), PSHUFD_shuffle_mask:$sm),
           (v4i32 (PSHUFDrr VR128:$src, PSHUFD_shuffle_mask:$sm))>,
   Requires<[HasSSE2]>;
+
+// bit_convert
+def : Pat<(v4i32 (bitconvert (v4f32 VR128:$src))), (v4i32 VR128:$src)>;
+def : Pat<(v4f32 (bitconvert (v4i32 VR128:$src))), (v4f32 VR128:$src)>;