def atomic_load_umax : SDNode<"ISD::ATOMIC_LOAD_UMAX", SDTAtomic2,
[SDNPHasChain, SDNPMayStore, SDNPMayLoad, SDNPMemOperand]>;
def atomic_load : SDNode<"ISD::ATOMIC_LOAD", SDTAtomicLoad,
- [SDNPHasChain, SDNPMayStore, SDNPMayLoad, SDNPMemOperand]>;
+ [SDNPHasChain, SDNPMayLoad, SDNPMemOperand]>;
def atomic_store : SDNode<"ISD::ATOMIC_STORE", SDTAtomicStore,
- [SDNPHasChain, SDNPMayStore, SDNPMayLoad, SDNPMemOperand]>;
+ [SDNPHasChain, SDNPMayStore, SDNPMemOperand]>;
// Do not use ld, st directly. Use load, extload, sextload, zextload, store,
// and truncst (see below).
Alignment = getEVTAlignment(MemVT);
MachineFunction &MF = getMachineFunction();
- unsigned Flags = MachineMemOperand::MOLoad | MachineMemOperand::MOStore;
+ // All atomics are load and store, except for ATMOIC_LOAD and ATOMIC_STORE.
// For now, atomics are considered to be volatile always.
// FIXME: Volatile isn't really correct; we should keep track of atomic
// orderings in the memoperand.
- Flags |= MachineMemOperand::MOVolatile;
+ unsigned Flags = MachineMemOperand::MOVolatile;
+ if (Opcode != ISD::ATOMIC_STORE)
+ Flags |= MachineMemOperand::MOLoad;
+ if (Opcode != ISD::ATOMIC_LOAD)
+ Flags |= MachineMemOperand::MOStore;
MachineMemOperand *MMO =
MF.getMachineMemOperand(PtrInfo, Flags, MemVT.getStoreSize(), Alignment);
Alignment = getEVTAlignment(MemVT);
MachineFunction &MF = getMachineFunction();
- // A monotonic store does not load; a release store "loads" in the sense
- // that other stores cannot be sunk past it.
+ // An atomic store does not load. An atomic load does not store.
// (An atomicrmw obviously both loads and stores.)
- unsigned Flags = MachineMemOperand::MOStore;
- if (Opcode != ISD::ATOMIC_STORE || Ordering > Monotonic)
- Flags |= MachineMemOperand::MOLoad;
-
- // For now, atomics are considered to be volatile always.
+ // For now, atomics are considered to be volatile always, and they are
+ // chained as such.
// FIXME: Volatile isn't really correct; we should keep track of atomic
// orderings in the memoperand.
- Flags |= MachineMemOperand::MOVolatile;
+ unsigned Flags = MachineMemOperand::MOVolatile;
+ if (Opcode != ISD::ATOMIC_STORE)
+ Flags |= MachineMemOperand::MOLoad;
+ if (Opcode != ISD::ATOMIC_LOAD)
+ Flags |= MachineMemOperand::MOStore;
MachineMemOperand *MMO =
MF.getMachineMemOperand(MachinePointerInfo(PtrVal), Flags,
Alignment = getEVTAlignment(MemVT);
MachineFunction &MF = getMachineFunction();
- // A monotonic load does not store; an acquire load "stores" in the sense
- // that other loads cannot be hoisted past it.
- unsigned Flags = MachineMemOperand::MOLoad;
- if (Ordering > Monotonic)
- Flags |= MachineMemOperand::MOStore;
-
- // For now, atomics are considered to be volatile always.
+ // An atomic store does not load. An atomic load does not store.
+ // (An atomicrmw obviously both loads and stores.)
+ // For now, atomics are considered to be volatile always, and they are
+ // chained as such.
// FIXME: Volatile isn't really correct; we should keep track of atomic
// orderings in the memoperand.
- Flags |= MachineMemOperand::MOVolatile;
+ unsigned Flags = MachineMemOperand::MOVolatile;
+ if (Opcode != ISD::ATOMIC_STORE)
+ Flags |= MachineMemOperand::MOLoad;
+ if (Opcode != ISD::ATOMIC_LOAD)
+ Flags |= MachineMemOperand::MOStore;
MachineMemOperand *MMO =
MF.getMachineMemOperand(MachinePointerInfo(PtrVal), Flags,