Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
- Description="Performing flex"
+ Description="Flexing $(InputFileName)"
CommandLine="..\tools\flex -t >$(InputDir)$(InputName).cpp $(InputPath)"
Outputs="$(InputDir)$(InputName).cpp"/>
</FileConfiguration>
Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
- Description="Performing flex"
+ Description="Flexing $(InputFileName)"
CommandLine="..\tools\flex -t >$(InputDir)$(InputName).cpp $(InputPath)"
Outputs="$(InputDir)$(InputName).cpp"/>
</FileConfiguration>
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
- Description="Performing bison"
+ Description="Bisoning $(InputFileName)"
CommandLine="..\tools\bison -pllvmAsm -tvdo$(InputDir)$(InputName).cpp $(InputPath)
move $(InputDir)$(InputName).hpp $(InputDir)$(InputName).h
"
Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
- Description="Performing bison"
+ Description="Bisoning $(InputFileName)"
CommandLine="..\tools\bison -pllvmAsm -vdo$(InputDir)$(InputName).cpp $(InputPath)
move $(InputDir)$(InputName).hpp $(InputDir)$(InputName).h
"
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
- Description="Performing flex"
+ Description="Flexing $(InputFileName)"
CommandLine="..\tools\flex -t >$(InputDir)$(InputName).cpp $(InputPath)
"
Outputs="$(InputDir)$(InputName).cpp"/>
Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
- Description="Performing flex"
+ Description="Flexing $(InputFileName)"
CommandLine="..\tools\flex -t >$(InputDir)$(InputName).cpp $(InputPath)
"
Outputs="$(InputDir)$(InputName).cpp"/>
Name="Debug|Win32">
<Tool
Name="VCCustomBuildTool"
- Description="Performing bison"
+ Description="Bisoning $(InputFileName)"
CommandLine="..\tools\bison -pFile -tvdo$(InputDir)$(InputName).cpp $(InputPath)
move $(InputDir)$(InputName).hpp $(InputDir)$(InputName).h
"
Name="Release|Win32">
<Tool
Name="VCCustomBuildTool"
- Description="Performing bison"
+ Description="Bisoning $(InputFileName)"
CommandLine="..\tools\bison -pFile -vdo$(InputDir)$(InputName).cpp $(InputPath)
move $(InputDir)$(InputName).hpp $(InputDir)$(InputName).h
"