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Remove unused function DebugLocEntry::isEmpty
author
David Blaikie
<dblaikie@gmail.com>
Tue, 1 Apr 2014 22:06:18 +0000
(22:06 +0000)
committer
David Blaikie
<dblaikie@gmail.com>
Tue, 1 Apr 2014 22:06:18 +0000
(22:06 +0000)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205365
91177308
-0d34-0410-b5e6-
96231b3b80d8
lib/CodeGen/AsmPrinter/DebugLocEntry.h
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diff --git
a/lib/CodeGen/AsmPrinter/DebugLocEntry.h
b/lib/CodeGen/AsmPrinter/DebugLocEntry.h
index 5bc9ebc893ae2dc855ec415bc730dbc0d42b4534..9f5be6164f51484cf0e16379c402d8411893f636 100644
(file)
--- a/
lib/CodeGen/AsmPrinter/DebugLocEntry.h
+++ b/
lib/CodeGen/AsmPrinter/DebugLocEntry.h
@@
-89,9
+89,6
@@
public:
EntryKind = E_ConstantInt;
}
- /// \brief Empty entries are also used as a trigger to emit temp label. Such
- /// labels are referenced is used to find debug_loc offset for a given DIE.
- bool isEmpty() const { return Begin == 0 && End == 0; }
bool Merge(const DebugLocEntry &Next) {
return End == Next.Begin && hasSameValueOrLocation(Next);
}