typedef void *(*MachinePassCtor)();
-//===----------------------------------------------------------------------===//
+//===----------------------------------------------------------------------===//
///
/// MachinePassRegistryListener - Listener to adds and removals of nodes in
/// registration list.
};
-//===----------------------------------------------------------------------===//
+//===----------------------------------------------------------------------===//
///
/// MachinePassRegistryNode - Machine pass node stored in registration list.
///
const char *Name; // Name of function pass.
const char *Description; // Description string.
MachinePassCtor Ctor; // Function pass creator.
-
+
public:
MachinePassRegistryNode(const char *N, const char *D, MachinePassCtor C)
const char *getDescription() const { return Description; }
MachinePassCtor getCtor() const { return Ctor; }
void setNext(MachinePassRegistryNode *N) { Next = N; }
-
+
};
-//===----------------------------------------------------------------------===//
+//===----------------------------------------------------------------------===//
///
/// MachinePassRegistry - Track the registration of machine passes.
///
MachinePassRegistryNode *List; // List of registry nodes.
MachinePassCtor Default; // Default function pass creator.
MachinePassRegistryListener* Listener;// Listener for list adds are removes.
-
+
public:
// NO CONSTRUCTOR - we don't want static constructor ordering to mess
void initialize(cl::Option &O) {
cl::parser<typename RegistryClass::FunctionPassCtor>::initialize(O);
-
+
// Add existing passes to option.
for (RegistryClass *Node = RegistryClass::getList();
Node; Node = Node->getNext()) {
(typename RegistryClass::FunctionPassCtor)Node->getCtor(),
Node->getDescription());
}
-
+
// Make sure we listen for list changes.
RegistryClass::setListener(this);
}