const std::vector<BasicBlock*> &RegionExitBlocks);
void PropagateBranchInfo(BranchInst *BI);
+ void PropagateSwitchInfo(SwitchInst *SI);
void PropagateEquality(Value *Op0, Value *Op1, RegionInfo &RI);
void PropagateRelation(Instruction::BinaryOps Opcode, Value *Op0,
Value *Op1, RegionInfo &RI);
// Now that all of our successors have information if they deserve it,
// propagate any information our terminator instruction finds to our
// successors.
- if (BranchInst *BI = dyn_cast<BranchInst>(TI))
+ if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
if (BI->isConditional())
PropagateBranchInfo(BI);
+ } else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
+ PropagateSwitchInfo(SI);
+ }
// If this is a branch to a block outside our region that simply performs
// another conditional branch, one whose outcome is known inside of this
}
+// PropagateSwitchInfo - We need to propagate the value tested by the
+// switch statement through each case block.
+//
+void CEE::PropagateSwitchInfo(SwitchInst *SI) {
+ // Propagate information down each of our non-default case labels. We
+ // don't yet propagate information down the default label, because a
+ // potentially large number of inequality constraints provide less
+ // benefit per unit work than a single equality constraint.
+ //
+ Value *cond = SI->getCondition();
+ for (unsigned i = 1; i < SI->getNumSuccessors(); ++i)
+ PropagateEquality(cond, SI->getSuccessorValue(i),
+ getRegionInfo(SI->getSuccessor(i)));
+}
+
+
// PropagateEquality - If we discover that two values are equal to each other in
// a specified region, propagate this knowledge recursively.
//