return false;
}
+/// equivalentAddressValues - Test if A and B will obviously have the same
+/// value. This includes recognizing that %t0 and %t1 will have the same
+/// value in code like this:
+/// %t0 = getelementptr @a, 0, 3
+/// store i32 0, i32* %t0
+/// %t1 = getelementptr @a, 0, 3
+/// %t2 = load i32* %t1
+///
+static bool equivalentAddressValues(Value *A, Value *B) {
+ // Test if the values are trivially equivalent.
+ if (A == B) return true;
+
+ // Test if the values come form identical arithmetic instructions.
+ if (isa<BinaryOperator>(A) ||
+ isa<CastInst>(A) ||
+ isa<PHINode>(A) ||
+ isa<GetElementPtrInst>(A))
+ if (Instruction *BI = dyn_cast<Instruction>(B))
+ if (cast<Instruction>(A)->isIdenticalTo(BI))
+ return true;
+
+ // Otherwise they may not be equivalent.
+ return false;
+}
+
Instruction *InstCombiner::visitLoadInst(LoadInst &LI) {
Value *Op = LI.getOperand(0);
// None of the following transforms are legal for volatile loads.
if (LI.isVolatile()) return 0;
- if (&LI.getParent()->front() != &LI) {
- BasicBlock::iterator BBI = &LI; --BBI;
- // If the instruction immediately before this is a store to the same
- // address, do a simple form of store->load forwarding.
- if (StoreInst *SI = dyn_cast<StoreInst>(BBI))
- if (SI->getOperand(1) == LI.getOperand(0))
+ // Do really simple store-to-load forwarding and load CSE, to catch cases
+ // where there are several consequtive memory accesses to the same location,
+ // separated by a few arithmetic operations.
+ BasicBlock::iterator BBI = &LI;
+ for (unsigned ScanInsts = 6; BBI != LI.getParent()->begin() && ScanInsts;
+ --ScanInsts) {
+ --BBI;
+
+ if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) {
+ if (equivalentAddressValues(SI->getOperand(1), LI.getOperand(0)))
return ReplaceInstUsesWith(LI, SI->getOperand(0));
- if (LoadInst *LIB = dyn_cast<LoadInst>(BBI))
- if (LIB->getOperand(0) == LI.getOperand(0))
+ } else if (LoadInst *LIB = dyn_cast<LoadInst>(BBI)) {
+ if (equivalentAddressValues(LIB->getOperand(0), LI.getOperand(0)))
return ReplaceInstUsesWith(LI, LIB);
+ }
+
+ // Don't skip over things that can modify memory.
+ if (BBI->mayWriteToMemory())
+ break;
}
if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(Op)) {
if (StoreInst *PrevSI = dyn_cast<StoreInst>(BBI)) {
// Prev store isn't volatile, and stores to the same location?
- if (!PrevSI->isVolatile() && PrevSI->getOperand(1) == SI.getOperand(1)) {
+ if (!PrevSI->isVolatile() && equivalentAddressValues(PrevSI->getOperand(1),
+ SI.getOperand(1))) {
++NumDeadStore;
++BBI;
EraseInstFromFunction(*PrevSI);
// the pointer we're loading and is producing the pointer we're storing,
// then *this* store is dead (X = load P; store X -> P).
if (LoadInst *LI = dyn_cast<LoadInst>(BBI)) {
- if (LI == Val && LI->getOperand(0) == Ptr && !SI.isVolatile()) {
+ if (LI == Val && equivalentAddressValues(LI->getOperand(0), Ptr) &&
+ !SI.isVolatile()) {
EraseInstFromFunction(SI);
++NumCombined;
return 0;