#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Support/ValueHandle.h"
+#include "llvm/Transforms/Utils/ValueMapper.h"
namespace llvm {
/// CloneModule - Return an exact copy of the specified module
///
Module *CloneModule(const Module *M);
-Module *CloneModule(const Module *M, ValueMap<const Value*, Value*> &VMap);
+Module *CloneModule(const Module *M, ValueToValueMapTy &VMap);
/// ClonedCodeInfo - This struct can be used to capture information about code
/// being cloned, while it is being cloned.
/// parameter.
///
BasicBlock *CloneBasicBlock(const BasicBlock *BB,
- ValueMap<const Value*, Value*> &VMap,
+ ValueToValueMapTy &VMap,
const Twine &NameSuffix = "", Function *F = 0,
ClonedCodeInfo *CodeInfo = 0);
/// CloneLoop - Clone Loop. Clone dominator info for loop insiders. Populate
/// VMap using old blocks to new blocks mapping.
Loop *CloneLoop(Loop *L, LPPassManager *LPM, LoopInfo *LI,
- ValueMap<const Value *, Value *> &VMap, Pass *P);
+ ValueToValueMapTy &VMap, Pass *P);
/// CloneFunction - Return a copy of the specified function, but without
/// embedding the function into another module. Also, any references specified
/// mappings.
///
Function *CloneFunction(const Function *F,
- ValueMap<const Value*, Value*> &VMap,
+ ValueToValueMapTy &VMap,
bool ModuleLevelChanges,
ClonedCodeInfo *CodeInfo = 0);
/// CloneFunction - Version of the function that doesn't need the VMap.
///
inline Function *CloneFunction(const Function *F, ClonedCodeInfo *CodeInfo = 0){
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
return CloneFunction(F, VMap, CodeInfo);
}
/// mappings.
///
void CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
- ValueMap<const Value*, Value*> &VMap,
+ ValueToValueMapTy &VMap,
bool ModuleLevelChanges,
SmallVectorImpl<ReturnInst*> &Returns,
const char *NameSuffix = "",
/// mappings.
///
void CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
- ValueMap<const Value*, Value*> &VMap,
+ ValueToValueMapTy &VMap,
bool ModuleLevelChanges,
SmallVectorImpl<ReturnInst*> &Returns,
const char *NameSuffix = "",
return 0;
// Clone the function, so that we can hack away on it.
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Function* duplicateFunction = CloneFunction(F, VMap,
/*ModuleLevelChanges=*/false);
duplicateFunction->setLinkage(GlobalValue::InternalLinkage);
// a call to the specialized function. Returns the specialized function
static Function*
SpecializeFunction(Function* F,
- ValueMap<const Value*, Value*>& replacements) {
+ ValueToValueMapTy& replacements) {
// arg numbers of deleted arguments
DenseMap<unsigned, const Argument*> deleted;
- for (ValueMap<const Value*, Value*>::iterator
+ for (ValueToValueMapTy::iterator
repb = replacements.begin(), repe = replacements.end();
repb != repe; ++repb) {
Argument const *arg = cast<const Argument>(repb->first);
// leave the original function dead and removable.
if (cost.isAlways() ||
(cost.isVariable() && cost.getValue() < bonus)) {
- ValueMap<const Value*, Value*> m;
+ ValueToValueMapTy m;
Function::arg_iterator arg = F.arg_begin();
for (int y = 0; y < interestingArgs[x]; ++y)
++arg;
// current values into those specified by VMap.
//
static inline void RemapInstruction(Instruction *I,
- ValueMap<const Value *, Value*> &VMap) {
+ ValueToValueMapTy &VMap) {
for (unsigned op = 0, E = I->getNumOperands(); op != E; ++op) {
Value *Op = I->getOperand(op);
- ValueMap<const Value *, Value*>::iterator It = VMap.find(Op);
+ ValueToValueMapTy::iterator It = VMap.find(Op);
if (It != VMap.end()) Op = It->second;
I->setOperand(op, Op);
}
/// CloneLoop - Recursively clone the specified loop and all of its children,
/// mapping the blocks with the specified map.
-static Loop *CloneLoop(Loop *L, Loop *PL, ValueMap<const Value*, Value*> &VM,
+static Loop *CloneLoop(Loop *L, Loop *PL, ValueToValueMapTy &VM,
LoopInfo *LI, LPPassManager *LPM) {
Loop *New = new Loop();
LPM->insertLoop(New, PL);
// the loop preheader and exit blocks), keeping track of the mapping between
// the instructions and blocks.
NewBlocks.reserve(LoopBlocks.size());
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
for (unsigned i = 0, e = LoopBlocks.size(); i != e; ++i) {
BasicBlock *NewBB = CloneBasicBlock(LoopBlocks[i], VMap, ".us", F);
NewBlocks.push_back(NewBB);
for (BasicBlock::iterator I = ExitSucc->begin(); isa<PHINode>(I); ++I) {
PN = cast<PHINode>(I);
Value *V = PN->getIncomingValueForBlock(ExitBlocks[i]);
- ValueMap<const Value *, Value*>::iterator It = VMap.find(V);
+ ValueToValueMapTy::iterator It = VMap.find(V);
if (It != VMap.end()) V = It->second;
PN->addIncoming(V, NewExit);
}
/// CloneDominatorInfo - Clone basicblock's dominator tree and, if available,
/// dominance info. It is expected that basic block is already cloned.
static void CloneDominatorInfo(BasicBlock *BB,
- ValueMap<const Value *, Value *> &VMap,
+ ValueToValueMapTy &VMap,
DominatorTree *DT,
DominanceFrontier *DF) {
assert (DT && "DominatorTree is not available");
- ValueMap<const Value *, Value*>::iterator BI = VMap.find(BB);
+ ValueToValueMapTy::iterator BI = VMap.find(BB);
assert (BI != VMap.end() && "BasicBlock clone is missing");
BasicBlock *NewBB = cast<BasicBlock>(BI->second);
// NewBB's dominator is either BB's dominator or BB's dominator's clone.
BasicBlock *NewBBDom = BBDom;
- ValueMap<const Value *, Value*>::iterator BBDomI = VMap.find(BBDom);
+ ValueToValueMapTy::iterator BBDomI = VMap.find(BBDom);
if (BBDomI != VMap.end()) {
NewBBDom = cast<BasicBlock>(BBDomI->second);
if (!DT->getNode(NewBBDom))
for (DominanceFrontier::DomSetType::iterator I = S.begin(), E = S.end();
I != E; ++I) {
BasicBlock *DB = *I;
- ValueMap<const Value*, Value*>::iterator IDM = VMap.find(DB);
+ ValueToValueMapTy::iterator IDM = VMap.find(DB);
if (IDM != VMap.end())
NewDFSet.insert(cast<BasicBlock>(IDM->second));
else
/// CloneLoop - Clone Loop. Clone dominator info. Populate VMap
/// using old blocks to new blocks mapping.
Loop *llvm::CloneLoop(Loop *OrigL, LPPassManager *LPM, LoopInfo *LI,
- ValueMap<const Value *, Value *> &VMap, Pass *P) {
+ ValueToValueMapTy &VMap, Pass *P) {
DominatorTree *DT = NULL;
DominanceFrontier *DF = NULL;
for (unsigned index = 0, num_ops = Insn->getNumOperands();
index != num_ops; ++index) {
Value *Op = Insn->getOperand(index);
- ValueMap<const Value *, Value *>::iterator OpItr = VMap.find(Op);
+ ValueToValueMapTy::iterator OpItr = VMap.find(Op);
if (OpItr != VMap.end())
Insn->setOperand(index, OpItr->second);
}
/// some edges of the callgraph may remain.
static void UpdateCallGraphAfterInlining(CallSite CS,
Function::iterator FirstNewBlock,
- ValueMap<const Value*, Value*> &VMap,
+ ValueToValueMapTy &VMap,
InlineFunctionInfo &IFI) {
CallGraph &CG = *IFI.CG;
const Function *Caller = CS.getInstruction()->getParent()->getParent();
for (; I != E; ++I) {
const Value *OrigCall = I->first;
- ValueMap<const Value*, Value*>::iterator VMI = VMap.find(OrigCall);
+ ValueToValueMapTy::iterator VMI = VMap.find(OrigCall);
// Only copy the edge if the call was inlined!
if (VMI == VMap.end() || VMI->second == 0)
continue;
Function::iterator FirstNewBlock;
{ // Scope to destroy VMap after cloning.
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
assert(CalledFunc->arg_size() == CS.arg_size() &&
"No varargs calls can be inlined!");
/// RemapInstruction - Convert the instruction operands from referencing the
/// current values into those specified by VMap.
static inline void RemapInstruction(Instruction *I,
- ValueMap<const Value *, Value*> &VMap) {
+ ValueToValueMapTy &VMap) {
for (unsigned op = 0, E = I->getNumOperands(); op != E; ++op) {
Value *Op = I->getOperand(op);
- ValueMap<const Value *, Value*>::iterator It = VMap.find(Op);
+ ValueToValueMapTy::iterator It = VMap.find(Op);
if (It != VMap.end())
I->setOperand(op, It->second);
}
// For the first iteration of the loop, we should use the precloned values for
// PHI nodes. Insert associations now.
- typedef ValueMap<const Value*, Value*> ValueToValueMapTy;
ValueToValueMapTy LastValueMap;
std::vector<PHINode*> OrigPHINode;
for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) {
for (unsigned i = 0; i < NewBlocks.size(); ++i)
for (BasicBlock::iterator I = NewBlocks[i]->begin(),
E = NewBlocks[i]->end(); I != E; ++I)
- RemapInstruction(I, LastValueMap);
+ ::RemapInstruction(I, LastValueMap);
}
// The latch block exits the loop. If there are any PHI nodes in the
#define BUGDRIVER_H
#include "llvm/ADT/ValueMap.h"
+#include "llvm/Transforms/Utils/ValueMapper.h"
#include <vector>
#include <string>
/// module, split the functions OUT of the specified module, and place them in
/// the new module.
Module *SplitFunctionsOutOfModule(Module *M, const std::vector<Function*> &F,
- ValueMap<const Value*, Value*> &VMap);
+ ValueToValueMapTy &VMap);
} // End llvm namespace
ReduceCrashingGlobalVariables::TestGlobalVariables(
std::vector<GlobalVariable*> &GVs) {
// Clone the program to try hacking it apart...
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Module *M = CloneModule(BD.getProgram(), VMap);
// Convert list to set for fast lookup...
return false;
// Clone the program to try hacking it apart...
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Module *M = CloneModule(BD.getProgram(), VMap);
// Convert list to set for fast lookup...
bool ReduceCrashingBlocks::TestBlocks(std::vector<const BasicBlock*> &BBs) {
// Clone the program to try hacking it apart...
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Module *M = CloneModule(BD.getProgram(), VMap);
// Convert list to set for fast lookup...
bool ReduceCrashingInstructions::TestInsts(std::vector<const Instruction*>
&Insts) {
// Clone the program to try hacking it apart...
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Module *M = CloneModule(BD.getProgram(), VMap);
// Convert list to set for fast lookup...
/// static ctors/dtors, we need to add an llvm.global_[cd]tors global to M2, and
/// prune appropriate entries out of M1s list.
static void SplitStaticCtorDtor(const char *GlobalName, Module *M1, Module *M2,
- ValueMap<const Value*, Value*> &VMap) {
+ ValueToValueMapTy &VMap) {
GlobalVariable *GV = M1->getNamedGlobal(GlobalName);
if (!GV || GV->isDeclaration() || GV->hasLocalLinkage() ||
!GV->use_empty()) return;
Module *
llvm::SplitFunctionsOutOfModule(Module *M,
const std::vector<Function*> &F,
- ValueMap<const Value*, Value*> &VMap) {
+ ValueToValueMapTy &VMap) {
// Make sure functions & globals are all external so that linkage
// between the two modules will work.
for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
I->setLinkage(GlobalValue::ExternalLinkage);
}
- ValueMap<const Value*, Value*> NewVMap;
+ ValueToValueMapTy NewVMap;
Module *New = CloneModule(M, NewVMap);
// Make sure global initializers exist only in the safe module (CBE->.so)
// a function, we want to continue with the original function. Otherwise
// we can conclude that a function triggers the bug when in fact one
// needs a larger set of original functions to do so.
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Module *Clone = CloneModule(BD.getProgram(), VMap);
Module *Orig = BD.swapProgramIn(Clone);
while (1) {
if (BugpointIsInterrupted) return MadeChange;
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Module *ToNotOptimize = CloneModule(BD.getProgram(), VMap);
Module *ToOptimize = SplitFunctionsOutOfModule(ToNotOptimize,
MiscompiledFunctions,
outs() << '\n';
// Split the module into the two halves of the program we want.
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Module *Clone = CloneModule(BD.getProgram(), VMap);
Module *Orig = BD.swapProgramIn(Clone);
std::vector<Function*> FuncsOnClone;
return false;
}
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Module *ProgClone = CloneModule(BD.getProgram(), VMap);
Module *ToExtract = SplitFunctionsOutOfModule(ProgClone,
MiscompiledFunctions,
// Output a bunch of bitcode files for the user...
outs() << "Outputting reduced bitcode files which expose the problem:\n";
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Module *ToNotOptimize = CloneModule(getProgram(), VMap);
Module *ToOptimize = SplitFunctionsOutOfModule(ToNotOptimize,
MiscompiledFunctions,
return true;
// Split the module into the two halves of the program we want.
- ValueMap<const Value*, Value*> VMap;
+ ValueToValueMapTy VMap;
Module *ToNotCodeGen = CloneModule(getProgram(), VMap);
Module *ToCodeGen = SplitFunctionsOutOfModule(ToNotCodeGen, Funcs, VMap);