/// false.
///
/// There are three cases we handle here:
-/// 1) An effectively integer union, where the pieces are stored into as
+/// 1) An effectively-integer union, where the pieces are stored into as
/// smaller integers (common with byte swap and other idioms).
-/// 2) A union of a vector and its elements. Here we turn element accesses
-/// into insert/extract element operations.
+/// 2) A union of vector types of the same size and potentially its elements.
+/// Here we turn element accesses into insert/extract element operations.
/// 3) A union of scalar types, such as int/float or int/pointer. Here we
/// merge together into integers, allowing the xform to work with #1 as
/// well.
PTy->getElementType() == Accum) {
// In is a vector, and accum is an element: ok, remember In.
Accum = In;
+ } else if ((PTy = dyn_cast<PackedType>(In)) && isa<PackedType>(Accum) &&
+ PTy->getBitWidth() == cast<PackedType>(Accum)->getBitWidth()) {
+ // Two vectors of the same size: keep Accum.
} else {
- // FIXME: Handle packed->packed.
+ // Cannot insert an short into a <4 x int> or handle
+ // <2 x int> -> <4 x int>
return true;
}
} else {
if (MergeInType(SI->getOperand(0)->getType(), UsedType, TD))
return 0;
- } else if (CastInst *CI = dyn_cast<CastInst>(User)) {
- if (!isa<PointerType>(CI->getType())) return 0;
+ } else if (BitCastInst *CI = dyn_cast<BitCastInst>(User)) {
IsNotTrivial = true;
const Type *SubTy = CanConvertToScalar(CI, IsNotTrivial);
if (!SubTy || MergeInType(SubTy, UsedType, TD)) return 0;
Value *NV = new LoadInst(NewAI, LI->getName(), LI);
if (NV->getType() != LI->getType()) {
if (const PackedType *PTy = dyn_cast<PackedType>(NV->getType())) {
- // Must be an element access.
- unsigned Elt = Offset/(TD.getTypeSize(PTy->getElementType())*8);
- NV = new ExtractElementInst(NV, ConstantInt::get(Type::UIntTy, Elt),
- "tmp", LI);
+ // If the result alloca is a packed type, this is either an element
+ // access or a bitcast to another packed type.
+ if (isa<PackedType>(LI->getType())) {
+ NV = new BitCastInst(NV, LI->getType(), LI->getName(), LI);
+ } else {
+ // Must be an element access.
+ unsigned Elt = Offset/(TD.getTypeSize(PTy->getElementType())*8);
+ NV = new ExtractElementInst(NV, ConstantInt::get(Type::UIntTy, Elt),
+ "tmp", LI);
+ }
} else if (isa<PointerType>(NV->getType())) {
assert(isa<PointerType>(LI->getType()));
// Must be ptr->ptr cast. Anything else would result in NV being
Value *Old = new LoadInst(NewAI, NewAI->getName()+".in", SI);
if (const PackedType *PTy = dyn_cast<PackedType>(AllocaType)) {
- // Must be an element insertion.
- unsigned Elt = Offset/(TD.getTypeSize(PTy->getElementType())*8);
- SV = new InsertElementInst(Old, SV,
- ConstantInt::get(Type::UIntTy, Elt),
- "tmp", SI);
+ // If the result alloca is a packed type, this is either an element
+ // access or a bitcast to another packed type.
+ if (isa<PackedType>(SV->getType())) {
+ SV = new BitCastInst(SV, AllocaType, SV->getName(), SI);
+ } else {
+ // Must be an element insertion.
+ unsigned Elt = Offset/(TD.getTypeSize(PTy->getElementType())*8);
+ SV = new InsertElementInst(Old, SV,
+ ConstantInt::get(Type::UIntTy, Elt),
+ "tmp", SI);
+ }
} else {
// If SV is a float, convert it to the appropriate integer type.
// If it is a pointer, do the same, and also handle ptr->ptr casts