SmallVector<BasicBlock*, 8> Preds(pred_begin(BB), pred_end(BB));
for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
TerminatorInst *TI = Preds[i]->getTerminator();
-
+ IRBuilder<> Builder(TI);
if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
if (BI->isUnconditional()) {
if (BI->getSuccessor(0) == BB) {
}
} else {
if (BI->getSuccessor(0) == BB) {
- BranchInst::Create(BI->getSuccessor(1), BI);
+ Builder.CreateBr(BI->getSuccessor(1));
EraseTerminatorInstAndDCECond(BI);
} else if (BI->getSuccessor(1) == BB) {
- BranchInst::Create(BI->getSuccessor(0), BI);
+ Builder.CreateBr(BI->getSuccessor(0));
EraseTerminatorInstAndDCECond(BI);
Changed = true;
}
if (II->getUnwindDest() == BB) {
// Convert the invoke to a call instruction. This would be a good
// place to note that the call does not throw though.
- BranchInst *BI = BranchInst::Create(II->getNormalDest(), II);
+ BranchInst *BI = Builder.CreateBr(II->getNormalDest());
II->removeFromParent(); // Take out of symbol table
// Insert the call now...
SmallVector<Value*, 8> Args(II->op_begin(), II->op_end()-3);
- CallInst *CI = CallInst::Create(II->getCalledValue(),
- Args.begin(), Args.end(),
- II->getName(), BI);
+ Builder.SetInsertPoint(BI);
+ CallInst *CI = Builder.CreateCall(II->getCalledValue(),
+ Args.begin(), Args.end(),
+ II->getName());
CI->setCallingConv(II->getCallingConv());
CI->setAttributes(II->getAttributes());
// If the invoke produced a value, the call does now instead.