// Check latter condition here just to simplify the next IF.
bool includeAddressOperand =
- ((operand->getValueType() == Value::BasicBlockVal
- || operand->getValueType() == Value::MethodVal)
- && ! instr->isTerminator());
+ ((operand->isBasicBlock() || operand->isMethod())
+ && !instr->isTerminator());
- if ( includeAddressOperand
- || operand->getValueType() == Value::InstructionVal
- || operand->getValueType() == Value::ConstantVal
- || operand->getValueType() == Value::MethodArgumentVal)
+ if (includeAddressOperand || operand->isInstruction() ||
+ operand->isConstant() || operand->isMethodArgument())
{// This operand is a data value
// An instruction that computes the incoming value is added as a
// is used directly, i.e., made a child of the instruction node.
//
InstrTreeNode* opTreeNode;
- if (operand->getValueType() == Value::InstructionVal
- && operand->use_size() == 1
- && ((Instruction*)operand)->getParent() == instr->getParent())
+ if (operand->isInstruction() && operand->use_size() == 1 &&
+ ((Instruction*)operand)->getParent() == instr->getParent())
{
// Recursively create a treeNode for it.
opTreeNode =this->buildTreeForInstruction((Instruction*)operand);
}
- else if (operand->getValueType() == Value::ConstantVal)
+ else if (ConstPoolVal *CPV = operand->castConstant())
{
// Create a leaf node for a constant
- opTreeNode = new ConstantNode((ConstPoolVal*) operand);
+ opTreeNode = new ConstantNode(CPV);
}
else
{
// Check latter condition here just to simplify the next IF.
bool includeAddressOperand =
- ((operand->getValueType() == Value::BasicBlockVal
- || operand->getValueType() == Value::MethodVal)
- && ! instr->isTerminator());
+ ((operand->isBasicBlock() || operand->isMethod())
+ && !instr->isTerminator());
- if ( includeAddressOperand
- || operand->getValueType() == Value::InstructionVal
- || operand->getValueType() == Value::ConstantVal
- || operand->getValueType() == Value::MethodArgumentVal)
+ if (includeAddressOperand || operand->isInstruction() ||
+ operand->isConstant() || operand->isMethodArgument())
{// This operand is a data value
// An instruction that computes the incoming value is added as a
// is used directly, i.e., made a child of the instruction node.
//
InstrTreeNode* opTreeNode;
- if (operand->getValueType() == Value::InstructionVal
- && operand->use_size() == 1
- && ((Instruction*)operand)->getParent() == instr->getParent())
+ if (operand->isInstruction() && operand->use_size() == 1 &&
+ ((Instruction*)operand)->getParent() == instr->getParent())
{
// Recursively create a treeNode for it.
opTreeNode =this->buildTreeForInstruction((Instruction*)operand);
}
- else if (operand->getValueType() == Value::ConstantVal)
+ else if (ConstPoolVal *CPV = operand->castConstant())
{
// Create a leaf node for a constant
- opTreeNode = new ConstantNode((ConstPoolVal*) operand);
+ opTreeNode = new ConstantNode(CPV);
}
else
{