/// FP_EXTEND(FP_ROUND(X,0)) because the extra bits aren't removed.
FP_ROUND,
- // FLT_ROUNDS - Returns current rounding mode:
+ // FLT_ROUNDS_ - Returns current rounding mode:
// -1 Undefined
// 0 Round to 0
// 1 Round to nearest
// 2 Round to +inf
// 3 Round to -inf
- FLT_ROUNDS,
+ FLT_ROUNDS_,
/// X = FP_ROUND_INREG(Y, VT) - This operator takes an FP register, and
/// rounds it to a floating point value. It then promotes it and returns it
AddLegalizedOperand(SDOperand(Node, 1), Tmp1);
return Op.ResNo ? Tmp1 : Result;
}
- case ISD::FLT_ROUNDS: {
+ case ISD::FLT_ROUNDS_: {
MVT::ValueType VT = Node->getValueType(0);
switch (TLI.getOperationAction(Node->getOpcode(), VT)) {
default: assert(0 && "This action not supported for this op yet!");
case ISD::SIGN_EXTEND_INREG: return "sign_extend_inreg";
case ISD::TRUNCATE: return "truncate";
case ISD::FP_ROUND: return "fp_round";
- case ISD::FLT_ROUNDS: return "flt_rounds";
+ case ISD::FLT_ROUNDS_: return "flt_rounds";
case ISD::FP_ROUND_INREG: return "fp_round_inreg";
case ISD::FP_EXTEND: return "fp_extend";
return 0;
case Intrinsic::flt_rounds: {
- setValue(&I, DAG.getNode(ISD::FLT_ROUNDS, MVT::i32));
+ setValue(&I, DAG.getNode(ISD::FLT_ROUNDS_, MVT::i32));
return 0;
}
setOperationAction(ISD::FREM , MVT::f32, Expand);
setOperationAction(ISD::FPOW , MVT::f32, Expand);
- setOperationAction(ISD::FLT_ROUNDS, MVT::i32, Custom);
+ setOperationAction(ISD::FLT_ROUNDS_, MVT::i32, Custom);
// If we're enabling GP optimizations, use hardware square root
if (!TM.getSubtarget<PPCSubtarget>().hasFSQRT()) {
return FP;
}
-static SDOperand LowerFLT_ROUNDS(SDOperand Op, SelectionDAG &DAG) {
+static SDOperand LowerFLT_ROUNDS_(SDOperand Op, SelectionDAG &DAG) {
/*
The rounding mode is in bits 30:31 of FPSR, and has the following
settings:
case ISD::FP_TO_SINT: return LowerFP_TO_SINT(Op, DAG);
case ISD::SINT_TO_FP: return LowerSINT_TO_FP(Op, DAG);
case ISD::FP_ROUND_INREG: return LowerFP_ROUND_INREG(Op, DAG);
- case ISD::FLT_ROUNDS: return LowerFLT_ROUNDS(Op, DAG);
+ case ISD::FLT_ROUNDS_: return LowerFLT_ROUNDS_(Op, DAG);
// Lower 64-bit shifts.
case ISD::SHL_PARTS: return LowerSHL_PARTS(Op, DAG);
setOperationAction(ISD::SIGN_EXTEND_INREG, MVT::i1 , Expand);
setOperationAction(ISD::FP_ROUND_INREG , MVT::f32 , Expand);
setOperationAction(ISD::FREM , MVT::f64 , Expand);
- setOperationAction(ISD::FLT_ROUNDS , MVT::i32 , Custom);
+ setOperationAction(ISD::FLT_ROUNDS_ , MVT::i32 , Custom);
setOperationAction(ISD::CTPOP , MVT::i8 , Expand);
setOperationAction(ISD::CTTZ , MVT::i8 , Custom);
}
}
-SDOperand X86TargetLowering::LowerFLT_ROUNDS(SDOperand Op, SelectionDAG &DAG) {
+SDOperand X86TargetLowering::LowerFLT_ROUNDS_(SDOperand Op, SelectionDAG &DAG) {
/*
The rounding mode is in bits 11:10 of FPSR, and has the following
settings:
case ISD::DYNAMIC_STACKALLOC: return LowerDYNAMIC_STACKALLOC(Op, DAG);
case ISD::EH_RETURN: return LowerEH_RETURN(Op, DAG);
case ISD::TRAMPOLINE: return LowerTRAMPOLINE(Op, DAG);
- case ISD::FLT_ROUNDS: return LowerFLT_ROUNDS(Op, DAG);
+ case ISD::FLT_ROUNDS_: return LowerFLT_ROUNDS_(Op, DAG);
case ISD::CTLZ: return LowerCTLZ(Op, DAG);
case ISD::CTTZ: return LowerCTTZ(Op, DAG);
SDOperand LowerFRAME_TO_ARGS_OFFSET(SDOperand Op, SelectionDAG &DAG);
SDOperand LowerEH_RETURN(SDOperand Op, SelectionDAG &DAG);
SDOperand LowerTRAMPOLINE(SDOperand Op, SelectionDAG &DAG);
- SDOperand LowerFLT_ROUNDS(SDOperand Op, SelectionDAG &DAG);
+ SDOperand LowerFLT_ROUNDS_(SDOperand Op, SelectionDAG &DAG);
SDOperand LowerCTLZ(SDOperand Op, SelectionDAG &DAG);
SDOperand LowerCTTZ(SDOperand Op, SelectionDAG &DAG);
SDNode *ExpandFP_TO_SINT(SDNode *N, SelectionDAG &DAG);