Materialize(F, ErrInfo))
return true;
+ // At this point, if there are any function bodies, the current bit is
+ // pointing to the END_BLOCK record after them. Now make sure the rest
+ // of the bits in the module have been read.
+ if (NextUnreadBit)
+ ParseModule(true);
+
// Upgrade any intrinsic calls that slipped through (should not happen!) and
// delete the old functions to clean up. We can't do this unless the entire
// module is materialized because there could always be another function body
public:
explicit BitcodeReader(MemoryBuffer *buffer, LLVMContext &C)
: Context(C), TheModule(0), Buffer(buffer), BufferOwned(false),
- LazyStreamer(0), SeenValueSymbolTable(false), ErrorString(0),
- ValueList(C), MDValueList(C), SeenFirstFunctionBody(false) {
+ LazyStreamer(0), NextUnreadBit(0), SeenValueSymbolTable(false),
+ ErrorString(0), ValueList(C), MDValueList(C),
+ SeenFirstFunctionBody(false) {
}
explicit BitcodeReader(DataStreamer *streamer, LLVMContext &C)
: Context(C), TheModule(0), Buffer(0), BufferOwned(false),
- LazyStreamer(streamer), SeenValueSymbolTable(false), ErrorString(0),
- ValueList(C), MDValueList(C), SeenFirstFunctionBody(false) {
+ LazyStreamer(streamer), NextUnreadBit(0), SeenValueSymbolTable(false),
+ ErrorString(0), ValueList(C), MDValueList(C),
+ SeenFirstFunctionBody(false) {
}
~BitcodeReader() {
FreeState();