return false;
// The predecessor has to be immediately before this block.
- const MachineBasicBlock *Pred = *PI;
+ MachineBasicBlock *Pred = *PI;
if (!Pred->isLayoutSuccessor(MBB))
return false;
if (Pred->empty())
return true;
- // Otherwise, check the last instruction.
- const MachineInstr &LastInst = Pred->back();
- return !LastInst.getDesc().isBarrier();
+ // Check the terminators in the previous blocks
+ for (MachineBasicBlock::iterator II = Pred->getFirstTerminator(),
+ IE = Pred->end(); II != IE; ++II) {
+ MachineInstr &MI = *II;
+
+ // If it is not a simple branch, we are in a table somewhere.
+ if (!MI.getDesc().isBranch() || MI.getDesc().isIndirectBranch())
+ return false;
+
+ // If we are the operands of one of the branches, this is not
+ // a fall through.
+ for (MachineInstr::mop_iterator OI = MI.operands_begin(),
+ OE = MI.operands_end(); OI != OE; ++OI) {
+ const MachineOperand& OP = *OI;
+ if (OP.isMBB() && OP.getMBB() == MBB)
+ return false;
+ }
+ }
+
+ return true;
}