-//===-- BranchProbabilityInfo.cpp - Branch Probability Analysis -*- C++ -*-===//
+//===-- BranchProbabilityInfo.cpp - Branch Probability Analysis -----------===//
//
// The LLVM Compiler Infrastructure
//
static const uint32_t FPH_TAKEN_WEIGHT = 20;
static const uint32_t FPH_NONTAKEN_WEIGHT = 12;
+/// \brief Invoke-terminating normal branch taken weight
+///
+/// This is the weight for branching to the normal destination of an invoke
+/// instruction. We expect this to happen most of the time. Set the weight to an
+/// absurdly high value so that nested loops subsume it.
+static const uint32_t IH_TAKEN_WEIGHT = 1024 * 1024 - 1;
+
+/// \brief Invoke-terminating normal branch not-taken weight.
+///
+/// This is the weight for branching to the unwind destination of an invoke
+/// instruction. This is essentially never taken.
+static const uint32_t IH_NONTAKEN_WEIGHT = 1;
+
// Standard weight value. Used when none of the heuristics set weight for
// the edge.
static const uint32_t NORMAL_WEIGHT = 16;
return true;
}
+bool BranchProbabilityInfo::calcInvokeHeuristics(BasicBlock *BB) {
+ InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator());
+ if (!II)
+ return false;
+
+ BasicBlock *Normal = II->getNormalDest();
+ BasicBlock *Unwind = II->getUnwindDest();
+
+ setEdgeWeight(BB, Normal, IH_TAKEN_WEIGHT);
+ setEdgeWeight(BB, Unwind, IH_NONTAKEN_WEIGHT);
+ return true;
+}
+
void BranchProbabilityInfo::getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<LoopInfo>();
AU.setPreservesAll();
continue;
if (calcZeroHeuristics(*I))
continue;
- calcFloatingPointHeuristics(*I);
+ if (calcFloatingPointHeuristics(*I))
+ continue;
+ calcInvokeHeuristics(*I);
}
PostDominatedByUnreachable.clear();