// FIXME: This may insert a computation, but we don't tell scalar GVN
// optimization stuff about it. How do we do this?
SmallVector<Instruction*, 8> NewInsts;
-#if 0
- Value *LoadPtr =
- MD->InsertPHITranslatedPointer(LI->getOperand(0), LoadBB,
- UnavailablePred, TD, *DT, NewInsts);
-#else
- Value *LoadPtr =
- MD->GetAvailablePHITranslatedValue(LI->getOperand(0), LoadBB,
- UnavailablePred, TD, *DT);
-#endif
+ Value *LoadPtr = 0;
+ // If all preds have a single successor, then we know it is safe to insert the
+ // load on the pred (?!?), so we can insert code to materialize the pointer if
+ // it is not available.
+ if (allSingleSucc) {
+ LoadPtr = MD->InsertPHITranslatedPointer(LI->getOperand(0), LoadBB,
+ UnavailablePred, TD, *DT,NewInsts);
+ } else {
+ LoadPtr = MD->GetAvailablePHITranslatedValue(LI->getOperand(0), LoadBB,
+ UnavailablePred, TD, *DT);
+ }
+
// If we couldn't find or insert a computation of this phi translated value,
// we fail PRE.
if (LoadPtr == 0) {
// put anywhere; this can be improved, but should be conservatively safe.
if (!allSingleSucc &&
// FIXME: REEVALUTE THIS.
- !isSafeToLoadUnconditionally(LoadPtr, UnavailablePred->getTerminator()))
+ !isSafeToLoadUnconditionally(LoadPtr, UnavailablePred->getTerminator())) {
+ assert(NewInsts.empty() && "Should not have inserted instructions");
return false;
+ }
// Okay, we can eliminate this load by inserting a reload in the predecessor
// and using PHI construction to get the value in the other predecessors, do
// it.
DEBUG(errs() << "GVN REMOVING PRE LOAD: " << *LI << '\n');
-
+ DEBUG(if (!NewInsts.empty())
+ errs() << "INSERTED " << NewInsts.size() << " INSTS: "
+ << *NewInsts.back() << '\n');
+
Value *NewLoad = new LoadInst(LoadPtr, LI->getName()+".pre", false,
LI->getAlignment(),
UnavailablePred->getTerminator());
block2:
br label %block4
-; HECK: block2:
-; HECK: load i32*
-; HECK: br label %block4
+; CHECK: block2:
+; CHECK: load i32*
+; CHECK: br label %block4
block3:
%B = getelementptr i32* %q, i32 1
%P3 = getelementptr i32* %P2, i32 1
%PRE = load i32* %P3
ret i32 %PRE
-; HECK: block4:
-; HECK-NEXT: phi i32 [
-; HECK-NOT: load
-; HECK: ret i32
+; CHECK: block4:
+; CHECK-NEXT: phi i32 [
+; CHECK-NOT: load
+; CHECK: ret i32
}
;void test5(int N, double *G) {
block2:
br label %block4
-; HECK: block2:
-; HECK: load i32*
-; HECK: br label %block4
+; CHECK: block2:
+; CHECK: load i32*
+; CHECK: br label %block4
block3:
%A = getelementptr i32* %p, i32 1
%P3 = getelementptr i32* %P2, i32 1
%PRE = load i32* %P3
ret i32 %PRE
-; HECK: block4:
-; HECK-NEXT: phi i32 [
-; HECK-NOT: load
-; HECK: ret i32
+; CHECK: block4:
+; CHECK-NEXT: phi i32 [
+; CHECK-NOT: load
+; CHECK: ret i32
}