///
void Run(MachineBasicBlock *bb, MachineBasicBlock::iterator insertPos);
- /// BuildSchedGraph - Build SUnits and set up their Preds and Succs
- /// to form the scheduling dependency graph.
- ///
- virtual void BuildSchedGraph(AliasAnalysis *AA) = 0;
-
/// ComputeLatency - Compute node latency.
///
virtual void ComputeLatency(SUnit *SU) = 0;
/// BuildSchedGraph - Build SUnits from the MachineBasicBlock that we are
/// input.
- virtual void BuildSchedGraph(AliasAnalysis *AA);
+ void BuildSchedGraph(AliasAnalysis *AA);
/// AddSchedBarrierDeps - Add dependencies from instructions in the current
/// list of instructions being scheduled to scheduling barrier. We want to
/// are input. This SUnit graph is similar to the SelectionDAG, but
/// excludes nodes that aren't interesting to scheduling, and represents
/// flagged together nodes with a single SUnit.
- virtual void BuildSchedGraph(AliasAnalysis *AA);
+ void BuildSchedGraph(AliasAnalysis *AA);
/// InitVRegCycleFlag - Set isVRegCycle if this node's single use is
/// CopyToReg and its only active data operands are CopyFromReg within a