GlobalValue::LinkageTypes linkage
)
{
- std::cout << " BLOCK: Function {\n";
- std::cout << " Linkage: " << linkage << "\n";
- std::cout << " Type: " << FType->getDescription() << "\n";
+ std::cout << "BLOCK: Function {\n";
+ std::cout << " Linkage: " << linkage << "\n";
+ std::cout << " Type: " << FType->getDescription() << "\n";
}
virtual void handleFunctionEnd(
const Type* FType
)
{
- std::cout << " } END BLOCK: Function\n";
+ std::cout << "} END BLOCK: Function\n";
}
virtual void handleBasicBlockBegin(
unsigned blocknum
)
{
- std::cout << " BLOCK: BasicBlock #" << blocknum << "{\n";
+ std::cout << " BLOCK: BasicBlock #" << blocknum << "{\n";
}
virtual bool handleInstruction(
std::vector<unsigned>& Operands
)
{
- std::cout << " INST: OpCode="
+ std::cout << " INST: OpCode="
<< Instruction::getOpcodeName(Opcode) << " Type="
<< iType->getDescription() << "\n";
for ( unsigned i = 0; i < Operands.size(); ++i )
- std::cout << " Op#" << i << " Slot=" << Operands[i] << "\n";
+ std::cout << " Op#" << i << " Slot=" << Operands[i] << "\n";
return Instruction::isTerminator(Opcode);
}
virtual void handleBasicBlockEnd(unsigned blocknum)
{
- std::cout << " } END BLOCK: BasicBlock #" << blocknum << "{\n";
+ std::cout << " } END BLOCK: BasicBlock #" << blocknum << "{\n";
}
virtual void handleGlobalConstantsBegin()
BytecodeDumper TheHandler;
AbstractBytecodeParser TheParser(&TheHandler);
TheParser.ParseBytecode( Buf, Length, ModuleID );
- TheParser.ParseAllFunctionBodies();
+ if ( bca.detailedResults )
+ TheParser.ParseAllFunctionBodies();
}
// vim: sw=2
GlobalValue::LinkageTypes linkage
)
{
- std::cout << " BLOCK: Function {\n";
- std::cout << " Linkage: " << linkage << "\n";
- std::cout << " Type: " << FType->getDescription() << "\n";
+ std::cout << "BLOCK: Function {\n";
+ std::cout << " Linkage: " << linkage << "\n";
+ std::cout << " Type: " << FType->getDescription() << "\n";
}
virtual void handleFunctionEnd(
const Type* FType
)
{
- std::cout << " } END BLOCK: Function\n";
+ std::cout << "} END BLOCK: Function\n";
}
virtual void handleBasicBlockBegin(
unsigned blocknum
)
{
- std::cout << " BLOCK: BasicBlock #" << blocknum << "{\n";
+ std::cout << " BLOCK: BasicBlock #" << blocknum << "{\n";
}
virtual bool handleInstruction(
std::vector<unsigned>& Operands
)
{
- std::cout << " INST: OpCode="
+ std::cout << " INST: OpCode="
<< Instruction::getOpcodeName(Opcode) << " Type="
<< iType->getDescription() << "\n";
for ( unsigned i = 0; i < Operands.size(); ++i )
- std::cout << " Op#" << i << " Slot=" << Operands[i] << "\n";
+ std::cout << " Op#" << i << " Slot=" << Operands[i] << "\n";
return Instruction::isTerminator(Opcode);
}
virtual void handleBasicBlockEnd(unsigned blocknum)
{
- std::cout << " } END BLOCK: BasicBlock #" << blocknum << "{\n";
+ std::cout << " } END BLOCK: BasicBlock #" << blocknum << "{\n";
}
virtual void handleGlobalConstantsBegin()
BytecodeDumper TheHandler;
AbstractBytecodeParser TheParser(&TheHandler);
TheParser.ParseBytecode( Buf, Length, ModuleID );
- TheParser.ParseAllFunctionBodies();
+ if ( bca.detailedResults )
+ TheParser.ParseAllFunctionBodies();
}
// vim: sw=2