//
//===----------------------------------------------------------------------===//
-#include "llvm/Transforms/MutateStructTypes.h"
+#include "llvm/Transforms/IPO/MutateStructTypes.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Method.h"
#include "llvm/GlobalVariable.h"
bind_obj(this, &MutateStructTypes::transformMethod));
removeDeadGlobals(M);
+ return true;
}
-//===- SwapStructContents.cpp - Swap structure elements around ---*- C++ -*--=//
+//===- SimpleStructMutation.cpp - Swap structure elements around ---*- C++ -*--=//
//
// This pass does a simple transformation that swaps all of the elements of the
// struct types in the program around.
//===----------------------------------------------------------------------===//
-#include "llvm/Transforms/SwapStructContents.h"
-#include "llvm/Transforms/MutateStructTypes.h"
+#include "llvm/Transforms/IPO/SimpleStructMutation.h"
+#include "llvm/Transforms/IPO/MutateStructTypes.h"
#include "llvm/Analysis/FindUsedTypes.h"
#include "llvm/Analysis/FindUnsafePointerTypes.h"
-#include "TransformInternals.h"
+#include "../TransformInternals.h"
#include <algorithm>
#include <iostream>
using std::vector;
#include "llvm/Transforms/ConstantMerge.h"
#include "llvm/Transforms/CleanupGCCOutput.h"
#include "llvm/Transforms/LevelChange.h"
-#include "llvm/Transforms/SwapStructContents.h"
+#include "llvm/Transforms/IPO/SimpleStructMutation.h"
#include "llvm/Transforms/IPO/GlobalDCE.h"
#include "llvm/Transforms/Scalar/IndVarSimplify.h"
#include "llvm/Transforms/Scalar/InstructionCombining.h"