/// SimplifyBranchOnICmpChain - The specified branch is a conditional branch.
/// Check to see if it is branching on an or/and chain of icmp instructions, and
/// fold it into a switch instruction if so.
-static bool SimplifyBranchOnICmpChain(BranchInst *BI, const TargetData *TD) {
+static bool SimplifyBranchOnICmpChain(BranchInst *BI, const TargetData *TD,
+ IRBuilder<> &Builder) {
Instruction *Cond = dyn_cast<Instruction>(BI->getCondition());
if (Cond == 0) return false;
BasicBlock *NewBB = BB->splitBasicBlock(BI, "switch.early.test");
// Remove the uncond branch added to the old block.
TerminatorInst *OldTI = BB->getTerminator();
-
+ Builder.SetInsertPoint(OldTI);
+
if (TrueWhenEqual)
- BranchInst::Create(EdgeBB, NewBB, ExtraCase, OldTI);
+ Builder.CreateCondBr(ExtraCase, EdgeBB, NewBB);
else
- BranchInst::Create(NewBB, EdgeBB, ExtraCase, OldTI);
+ Builder.CreateCondBr(ExtraCase, NewBB, EdgeBB);
OldTI->eraseFromParent();
<< "\nEXTRABB = " << *BB);
BB = NewBB;
}
-
+
+ Builder.SetInsertPoint(BI);
// Convert pointer to int before we switch.
if (CompVal->getType()->isPointerTy()) {
assert(TD && "Cannot switch on pointer without TargetData");
- CompVal = new PtrToIntInst(CompVal,
- TD->getIntPtrType(CompVal->getContext()),
- "magicptr", BI);
- cast<PtrToIntInst>(CompVal)->setDebugLoc(BI->getDebugLoc());
+ CompVal = Builder.CreatePtrToInt(CompVal,
+ TD->getIntPtrType(CompVal->getContext()),
+ "magicptr");
}
// Create the new switch instruction now.
- SwitchInst *New = SwitchInst::Create(CompVal, DefaultBB, Values.size(), BI);
- New->setDebugLoc(BI->getDebugLoc());
+ SwitchInst *New = Builder.CreateSwitch(CompVal, DefaultBB, Values.size());
// Add all of the 'cases' to the switch instruction.
for (unsigned i = 0, e = Values.size(); i != e; ++i)
}
// Try to turn "br (X == 0 | X == 1), T, F" into a switch instruction.
- if (SimplifyBranchOnICmpChain(BI, TD))
+ if (SimplifyBranchOnICmpChain(BI, TD, Builder))
return true;
// We have a conditional branch to two blocks that are only reachable