void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
// First check symbols added via AddSymbol().
void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
// First check symbols added via AddSymbol().
- std::map<std::string, void *>::iterator I = g_symbols.find(symbolName);
- if (I != g_symbols.end())
+ std::map<std::string, void *>::iterator I = g_symbols().find(symbolName);
+ if (I != g_symbols().end())
return I->second;
// Now search the libraries.
return I->second;
// Now search the libraries.