- CPPUNIT_ASSERT( pThread->m_KeyExists.nFailed == 0 );
- CPPUNIT_ASSERT( pThread->m_KeyExists.nSuccess == m_nRealMapSize * c_nPassCount );
- CPPUNIT_ASSERT( pThread->m_KeyNotExists.nFailed == 0 );
- CPPUNIT_ASSERT( pThread->m_KeyNotExists.nSuccess == (m_Arr.size() - m_nRealMapSize) * c_nPassCount );
+ CPPUNIT_CHECK( pThread->m_KeyExists.nFailed == 0 );
+ CPPUNIT_CHECK( pThread->m_KeyExists.nSuccess == m_nRealMapSize * c_nPassCount );
+ CPPUNIT_CHECK( pThread->m_KeyNotExists.nFailed == 0 );
+ CPPUNIT_CHECK( pThread->m_KeyNotExists.nSuccess == (m_Arr.size() - m_nRealMapSize) * c_nPassCount );