+ RI(tm, *this), TM(tm) {
+ // Fill the spill offsets map
+ static const unsigned SpillOffsTab[][2] = {
+ { SystemZ::R2D, 0x10 },
+ { SystemZ::R3D, 0x18 },
+ { SystemZ::R4D, 0x20 },
+ { SystemZ::R5D, 0x28 },
+ { SystemZ::R6D, 0x30 },
+ { SystemZ::R7D, 0x38 },
+ { SystemZ::R8D, 0x40 },
+ { SystemZ::R9D, 0x48 },
+ { SystemZ::R10D, 0x50 },
+ { SystemZ::R11D, 0x58 },
+ { SystemZ::R12D, 0x60 },
+ { SystemZ::R13D, 0x68 },
+ { SystemZ::R14D, 0x70 },
+ { SystemZ::R15D, 0x78 }
+ };
+
+ RegSpillOffsets.grow(SystemZ::NUM_TARGET_REGS);
+
+ for (unsigned i = 0, e = array_lengthof(SpillOffsTab); i != e; ++i)
+ RegSpillOffsets[SpillOffsTab[i][0]] = SpillOffsTab[i][1];
+}