/// TargetData subsystem to do this.
///
bool isSized() const {
/// TargetData subsystem to do this.
///
bool isSized() const {
- // If it's a primative, it is always sized.
+ // If it's a primitive, it is always sized.
if (ID >= BoolTyID && ID <= DoubleTyID || ID == PointerTyID)
return true;
// If it is not something that can have a size (e.g. a function or label),
if (ID >= BoolTyID && ID <= DoubleTyID || ID == PointerTyID)
return true;
// If it is not something that can have a size (e.g. a function or label),