const TargetRegisterClass *RC) const {
DebugLoc DL = DebugLoc::getUnknownLoc();
if (MI != MBB.end()) DL = MI->getDebugLoc();
const TargetRegisterClass *RC) const {
DebugLoc DL = DebugLoc::getUnknownLoc();
if (MI != MBB.end()) DL = MI->getDebugLoc();
+ MachineFunction &MF = *MBB.getParent();
+ MachineFrameInfo &MFI = *MF.getFrameInfo();
+
+ MachineMemOperand *MMO =
+ MF.getMachineMemOperand(PseudoSourceValue::getFixedStack(FrameIdx),
+ MachineMemOperand::MOStore, 0,
+ MFI.getObjectSize(FrameIdx),
+ MFI.getObjectAlignment(FrameIdx));
if (RC == &MSP430::GR16RegClass)
BuildMI(MBB, MI, DL, get(MSP430::MOV16mr))
.addFrameIndex(FrameIdx).addImm(0)
if (RC == &MSP430::GR16RegClass)
BuildMI(MBB, MI, DL, get(MSP430::MOV16mr))
.addFrameIndex(FrameIdx).addImm(0)
- .addReg(SrcReg, getKillRegState(isKill));
+ .addReg(SrcReg, getKillRegState(isKill)).addMemOperand(MMO);
else if (RC == &MSP430::GR8RegClass)
BuildMI(MBB, MI, DL, get(MSP430::MOV8mr))
.addFrameIndex(FrameIdx).addImm(0)
else if (RC == &MSP430::GR8RegClass)
BuildMI(MBB, MI, DL, get(MSP430::MOV8mr))
.addFrameIndex(FrameIdx).addImm(0)
- .addReg(SrcReg, getKillRegState(isKill));
+ .addReg(SrcReg, getKillRegState(isKill)).addMemOperand(MMO);
else
llvm_unreachable("Cannot store this register to stack slot!");
}
else
llvm_unreachable("Cannot store this register to stack slot!");
}
const TargetRegisterClass *RC) const{
DebugLoc DL = DebugLoc::getUnknownLoc();
if (MI != MBB.end()) DL = MI->getDebugLoc();
const TargetRegisterClass *RC) const{
DebugLoc DL = DebugLoc::getUnknownLoc();
if (MI != MBB.end()) DL = MI->getDebugLoc();
+ MachineFunction &MF = *MBB.getParent();
+ MachineFrameInfo &MFI = *MF.getFrameInfo();
+
+ MachineMemOperand *MMO =
+ MF.getMachineMemOperand(PseudoSourceValue::getFixedStack(FrameIdx),
+ MachineMemOperand::MOLoad, 0,
+ MFI.getObjectSize(FrameIdx),
+ MFI.getObjectAlignment(FrameIdx));
if (RC == &MSP430::GR16RegClass)
BuildMI(MBB, MI, DL, get(MSP430::MOV16rm))
if (RC == &MSP430::GR16RegClass)
BuildMI(MBB, MI, DL, get(MSP430::MOV16rm))
- .addReg(DestReg).addFrameIndex(FrameIdx).addImm(0);
+ .addReg(DestReg).addFrameIndex(FrameIdx).addImm(0).addMemOperand(MMO);
else if (RC == &MSP430::GR8RegClass)
BuildMI(MBB, MI, DL, get(MSP430::MOV8rm))
else if (RC == &MSP430::GR8RegClass)
BuildMI(MBB, MI, DL, get(MSP430::MOV8rm))
- .addReg(DestReg).addFrameIndex(FrameIdx).addImm(0);
+ .addReg(DestReg).addFrameIndex(FrameIdx).addImm(0).addMemOperand(MMO);
else
llvm_unreachable("Cannot store this register to stack slot!");
}
else
llvm_unreachable("Cannot store this register to stack slot!");
}