return 0; // Other pointer types cannot be casted
case Instruction::UIToFP:
if (const ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
return 0; // Other pointer types cannot be casted
case Instruction::UIToFP:
if (const ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
- double d = CI->getValue().signedRoundToDouble();
+ double d = CI->getValue().roundToDouble();
if (DestTy==Type::FloatTy)
return ConstantFP::get(DestTy, APFloat((float)d));
else if (DestTy==Type::DoubleTy)
if (DestTy==Type::FloatTy)
return ConstantFP::get(DestTy, APFloat((float)d));
else if (DestTy==Type::DoubleTy)